The State of Games, Ep. 99 – The One About The State of Things
The times sure have been a-changin’ of late, what with so many mergers, acquisitions, sellings and such. Of course, we here at Dice Hate Me are no strangers to the process, and in this podcast we take a closer look at some of the big happenings around the industry. Don’t worry, we also take plenty of time to talk about cool games we’ve experienced and ones we’re looking forward to in 2016. Read More Read More
Dexterity Challenge Winners!
Back in the spring of 2015 we put out a very important call – we wanted your best dexterity game designs! 58 of you answered the call and none of you disappointed; we had an incredibly diverse and interesting group of entries that we somehow had to pare down. When the dust settled we ended up with 11 wonderful games to test out and somehow select the winners. Believe me, it wasn’t easy. Each and every one of the final games sent to us were charming, fun, delightful and,... Read More
Dice Hate Me Game of the Year Awards 2015
Happy New Year, dear readers! It’s officially 2016, but no journey forward for us would be complete without our traditional look back at the gaming past. It has been an incredible year here at Dice Hate Me HQ with the Dice Hate Me Games/Greater Than Games merger, a wonderful Kickstarter campaign/ subsequent fall delivery of Bottom of the 9th, and a successful reboot of New Bedford! And, of course, who could forget the meta gaming goodness of Deck Building: The Deckbuilding... Read More
The State of Games, Ep. 98 – The One About the Games of 2015
It’s that time of the year again – time to look forward by looking back! Yes, a new year is upon us but before we settle into the games of 2016, it’s best that we talk about what we loved about 2015. It was an interesting year; some gamers complained that there were few stand-out titles as in years’ past; to that I can only say it was tough for all of us not to have a list of honorable mentions a mile long that we wanted to honor! So settle in, listen up,... Read More