stateofgameslogonewWe typically like to keep our format pretty consistent on The State of Games, but from time to time we have so much to talk about that we just have to throw convention out the window. Speaking of conventions, we give a good overview of what to expect in booth #703 at Origins Game Fair, so give this a listen and we hope to see all of you in Columbus, Ohio from June 3-7! Be there or be square.

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stateofgameslogonewEveryone has a favorite game, and, with that, the desire for that game to deliver more than just what’s inside the box. That’s where expansions come in. Some love them, some ignore them, but no matter the case they are an existing and sometimes-essential part of the board game hobby. Since they are so prevalent we thought it would be a good idea to discuss the best, brightest and downright bad that we’ve experienced. And, yes, we’ve experienced a lot.

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stateofgameslogonewSome podcasts are random, and then some podcasts are random. The one you’re about to listen to is definitely of the latter ilk. It was a lot of fun, but all you dear listeners need to keep one thing in mind: If you don’t particularly care for a certain section you’re listening to, just wait a minute. I can almost guarantee you we’ll start talking about something else pretty soon. Hey, random is fun, right? And speaking of fun, click play and here how we try and discover the source…

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stateofgameslogonewThere are certain State of Games where we have discuss and debate what topic to choose, and then pour blood, sweat and tears into the show outlines. Thankfully, this episode wasn’t one of those times. Podcast fan and avid listener Nate Parker sent in an extensive outline for a show topic that seemed perfect for our mix of board game personalities. Thanks, Nate!

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stateofgameslogonewSome State of Games podcasts are influenced by the whimsy of the industry and some are just filled with our own internal discussions. This one has it all. From TC’s struggle with overused mechanics in games to what might cause a company to declare bankruptcy, we cover the gamut. It’s a big community out there, after all, and we care about it. Come listen to us ramble and rant about every little corner – and stick around for our love for all of it.

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There comes a time in life when a big change occurs – and this is that time of life for Dice Hate Me Games. We are now proud to announce that we will be officially merging with Greater Than Games!

As many of you already know, Greater Than Games are the publishers of awesome games such as Sentinels of the MultiverseSentinel Tactics and Galactic Strike Force. We will now all be operating under the same corporate banner, but with three imprints: Dice Hate Me GamesSentinel Comics, and a brand new entity, Fabled Nexus, dedicated to fantasy and sci-fi themes. Dice Hate Me Games will continue to bring you games with the same quality play, feel and aesthetics as before, but with the expanded resources that Greater Than Games has to offer! Plus, we’ll be able to create, scout and develop a whole host of other games that might fit under the Sentinel Comics and Fabled Nexus brands. In other words, we’ll be bringing you even more amazing games in the years to come!

We are excited about the possibilities of this merger, and we guarantee that you’ll all be amazed at what we have planned. So stick around and enjoy the fulfillment of the Dice Hate Me Games motto: The Future Looks Fun!

stateofgameslogonewTo everything, turn, turn turn, there is a season, turn, turn, turn… and a time for every podcast to make alterations. This podcast is all about those changes that can occur over the life of an entity, whether it be personal, business, social, or all three. Join us this time as we talk about a huge turning point for Dice Hate Me Games, even though it won’t really affect what we do on The State of Games. Rest assured, no matter what changes might occur on the business front, we’ll always be your source for a rambling good time in the world of board games. I’m pretty sure Stephanie will make sure of that.

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