stateofgameslogonewMost of the time on the podcast we’re just riffing on games we’ve played, or conventions we’ve gone to, or the best game with so and so mechanic, but occasionally we like to tackle something a bit heavier. This is just such a podcast. In this episode we brought in some extra brains from Matt Riddle to help us dive deeper into the math and rational thinking behind Game Theory. It wasn’t an easy topic to dissect but we think it was worth it. We hope you do, too. Enjoy!

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stateofgameslogonewWelcome, dear listeners, to another podcast about the biggest show on astroturf (really) – Gen Con! Even though Gen Con has become almost nothing but business, business, business for most in the industry, it’s still a fun, amazing, and exhausting spectacle that we look forward to every year. Let us know if you have some great tales from the show, or, if ¬†you played something awesome participating in GenCant. We’d love to talk about your adventures on the podcast!

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Hello, dear readers, and welcome to another year of Gen Con coverage! This year’s show had record attendance, and I was just as busy as always showing off awesome games and taking meeting after meeting after meeting with designers. But I did get a chance to escape the job from time to time and check out some really cool stuff. So settle in and enjoy this brief look into the good time that is Gen Con!

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The first part of our trip involved a stop in Nitro, West Virginia – a five-year tradition! This year, Dan Halsted of The League of Nonsensical Gamers flew into Raleigh all the way from Copenhagen just to make the drive with us! Yes, he’s insane, but it was an awesome road trip.


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stateofgameslogonewWe love when listeners get involved with the podcast and, because of comments and feedback from all of you, this podcast was magical. We’ve revisited our favorite games of all time occasionally but never within the context of a listener-curated list. And, oh, what an incredibly varied list it was! It just goes to show that all of you love so many different games in this hobby and that, dear listeners, is a truly wonderful thing. Happy listening!

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stateofgameslogonewIt’s summertime and that means it’s time for the biggest gaming conventions of the year! It’s always great to kick off the season at one of our favorite gaming conventions, Origins Game Fair, and it’s hard to believe that this is the 7th year we’ve covered it on The State of Games. Both the podcast and the con have grown and changed through the years but the focus for both has, thankfully, remained the same – let’s get together and play some awesome games.

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stateofgameslogonewFive years ago on Memorial Day weekend, six gamers gathered to duke it out for galactic supremacy in Twilight Imperium: Third Edition and we recorded the whole thing for The State of Games. Ever since that incredible 12-hour slugfest we had wanted to do it again and the release of Twilight Imperium: Fourth Edition gave us all a perfect excuse. And, so, I convinced two of the veterans of the old game and two TI newbies over to the house, threw a pork butt on the smoker, and got down to business in figuring out who would reign supreme. Spoiler alert: It was awesome. Enjoy!

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stateofgameslogonewWhen TC volunteers to handle an upcoming topic and tackle the show notes I never say no. Not only is it a welcome break for me but it’s inevitably like that ol’ box of chocolates – you never know what you’re gonna get. This time around it ended up with all three of us talking about best and worst of game aesthetics for about an hour, but the conversation was far more engaging and encompassing than I expected. We start at the fall of the video game industry in 1983 and don’t let up until we’ve covered the latest all-flash and no-substance projects on Kickstarter. So break out your smoking jackets, it’s getting academic up in here.

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