The State of Games, Ep. 137: The One About Getting Critical

It’s been awhile since we really dove headlong into the nature of game reviews and critical thinking (way back in Episode 32!), so we thought it would be a good idea to revisit the topic since things have been a little bit… crazy, lately. Besides, we really didn’t have a choice since the DHM 7th Anniversary grand prize winner Lee McConnell got to come on the podcast AND pick the topic! In the end, though, it turned in a deeply satisfying and timely discussion, so join us and let us know your thoughts. Enjoy! Read More  Read More

The State of Games, Ep. 135: The One About Tactics vs. Strategy

It’s always awesome to have a long-time friend and podcast listener on the show, and it’s even better when that guest throws down with TC on a serious game topic! I’ve known Van Ryder Games founder AJ Porfirio for almost as long as Kickstarter has been around, and yet he’s never been on the show. After a controversial tweet last week, I figured he was due, if only to give us all an amazing opportunity to talk all this tactics and strategy kerfluffle through! Read More  Read More

The State of Games, Ep. 134: The One About the Great Egress

I’ve been recording The State of Games for over 6.5 years now, and there have been many great milestones, and also a lot of bittersweet goodbyes. I’m so thankful to have recorded so many episodes with so many great people over these years. And, so, it is with a heavy heart that I find the need to say goodbye to yet another era in the podcast’s storied history. Exactly what does that mean? I guess you’ll just have to listen and find out! Read More  Read More

The State of Games, Ep. 133: The One About Letting Go

We’ve covered a lot of ground over the past six years on the podcast, and sometimes it’s nice to look back on a great topic and reintroduce it to a new audience. The topic this time is a somewhat-controversial theory introduced by Cody Jones back in 2012 which states that to have the most compact game collection you should only have one game of each type. We thought it was pretty crazy back then, and the opinion hasn’t changed too much. BUT – we do embrace the madness and practice a little bit of The Jones Theory on the podcast, all for your enjoyment. Read More  Read More

The State of Games, Ep. 132: The One About Origins 2017

Greetings dear listeners, it’s time to sit back and take a trip with us to Columbus, Ohio for one of our favorite cons of the year – Origins Game Fair! This will be the sixth Origins that we’ve covered on the podcast and we discuss many familiar things like the Three-Legged Mare, late-night gaming, and tons of great unpublished games on the tables. However, this is the first Origins where we had a near-death experience on the podcast! We can laugh about it now, but we thought we had lost Eric Handler there for a minute or two – you’ll just have to hear it to believe it. Read More  Read More

Thanks for 7 Wonderful Years!

Greetings, dear readers! It’s been awhile. I’ve missed you. I’ve gathered you here to celebrate the anniversary of Dice Hate Me. Exactly seven years ago today, I posted my first game review on dicehateme.com – and since then what a long, strange trip it’s been. Over the past three years, this site has been mostly a repository and rally point for The State of Games podcast. The podcast has evolved over the past few years and I still enjoy gathering to talk and laugh about boardgames, but I miss sharing my passion for games and the hobby through written journalism. So, from this point forward, consider the old Dice Hate Me back in... Read More

The State of Games, Ep. 128: The One About House Rules

Jessica’s back in the house, and just in time for a jaunty discussion on house rules! I’ve covered house rules a time or two here on Dice Hate Me, most notably a couple of articles on some big changes we brought to Bang! during #lunchgames back in the day. But there are many more games out there whose rules could either benefit from an intelligent house rule, or just become more fun for a particular gaming group. Be sure to send us yours! Read More  Read More

The State of Games, Ep. 127: The One About Intelligent Design

Completely rudderless without our podcast editor, Jessica, Darrell, TC, and I decide to go completely off the rails and talk some inside baseball about game design. Don’t worry, though, it’s not too dark down that rabbit hole, and you may just find a wonderland of marvelous fun and information! Read More  Read More

The State of Games, Ep. 126: The One About Unpub Prime

For seven years now, game designers and plucky playtesters alike have gathered together at the Unpublished Games Festival. Once a small affair held in Dover, Delaware, Unpub has grown exponentially in the last three years, expanding to the Baltimore Convention Center and drawing huge crowds. The fundamentals and fun have not changed over the years, though; Unpub is still the best place for designers to make their unpublished creations the best they can be, and for playtesters to try out the next Big Thing before it hits the shelves! Read More  Read More

The State of Games, Ep. 125: The One About the Absolute Essentials

From time to time it’s good for us to reflect on those games that are a cornerstone of our hobby or our personal collections. Even though many of you dear readers are experienced gamers, there may be a few great designs that you’ve missed over the years. We’re here to set that straight! Read More  Read More