The State of Games, Ep. 167: The One About What We Did This Summer

We love recording The State of Games, but there are times when our hectic schedules don’t make it easy to make time for the podcast. This summer has definitely been one of those times. We’ve all been stretched thin by new jobs, heavy projects, and just a little bit of board game burn out. But we’re finally back and re-energized after seeing so many people and playing so many games over four conventions. So settle in and get comfy – we’ve got a lot of catching up to do with you, Dear Listeners. Read More  Read More

Death From Below

Join me as I dive into an unboxing of U-BOOT: The Board Game (Kickstarter edition with deluxe add-ons) by Phalanx Games and Iron Wolf Studio. Read More  Read More

The State of Games, Ep. 164 – The One About Unpub 9

It’s hard to believe that for nine years now, game designers have been gathering to bravely put their unpublished prototypes in front of total strangers and asking for them to help make everything better. It seems like just yesterday that I was traveling to Dover, Delaware to attend Unpub 2 at a small Fraternal Order of Police Lodge where there was just a handful of designers and attendees huddled around some beat-up tables, freezing half to death. And, now, over 2,000 people descended upon Hunts Valley, Maryland to do the exact same thing on an exponentially larger scale. It’s nothing short of awesome. I hope you enjoy just our tiny... Read More

The State of Games, Ep. 163 – The One About Telling Stories

Sometimes we play games that have a certain synergy that set our podcasting minds in motion. Recently that was Arkham Horror and Modern Art. Both games allow for fantastic storytelling but produce that environment in very different ways. We love games that tell stories, but we love telling stories about those games on the podcast even more. And, so, we present to you our discussion about what types of games that tell stories, which are the most successful, and whether we ultimately think it matters. Enjoy! Read More  Read More

The State of Games, Ep. 162 – The One About a Promising Future in Sales

From time to time here on the podcast we let TC take over the reins and dip into his ever-growing bag of industry insights and wistful shower thoughts. This time around, we take another look at past subjects like the possible market and Kickstarter bubbles, but also dig a bit deeper into what it means to sell a game and what it means to sell a product. Are board games that are created and marketed solely as products a good or bad thing for our industry? You’ll just have to listen in to find out! Read More  Read More

The State of Games, Ep. 161 – The One About the Year That Was

Another year of gaming has passed, and it was bigger than ever! The hobby saw a record number of new releases in 2018 numbering in the thousands, and we’re here to honor some of the best and brightest of those. Bear in mind, of course, that there are only so many hours in a day and days in a year, so we weren’t able to play all the games. Just the best ones – you can trust us. So sit back and enjoy the year that was, and maybe you’ll even get some sneak peeks at a few games that will make up the year ahead! Read More  Read More

The State of Games, Ep. 159 – The One About Played Out Games

Although the meat of this podcast might apply more to those gamers who have been punching cardboard for a few years, it’s still pretty clear that plenty of us have some games that – while they are still really great designs – we’d rather not hit the table as much anymore. And if you truly can’t relate to that we still have almost two hours of impressions for a ton of new hotness that you’ll want to know more about. It’s a big one to be sure, but we promise it won’t disappoint. Happy listening! Read More  Read More

The State of Games, Ep. 157 – The One About Just a Little Filler

Last podcast we pulled out all the intellectual stops and dove head deep into the rabbit hole of Game Theory. Judging from the listener numbers that wasn’t exactly what all you dear listeners wanted to hear. Oh well, at least we had fun discussing it! We wanted to get deep again with a chat about rules, if they’re getting worse in board games, and what we might do to fix them, but we decided to table that one for another time, return a bit to formula, and focus on something a little less… filling. Read More  Read More

The State of Games, Ep. 155 – The One About Gen Con 2018

Welcome, dear listeners, to another podcast about the biggest show on astroturf (really) – Gen Con! Even though Gen Con has become almost nothing but business, business, business for most in the industry, it’s still a fun, amazing, and exhausting spectacle that we look forward to every year. Let us know if you have some great tales from the show, or, if ¬†you played something awesome participating in GenCant. We’d love to talk about your adventures on the podcast! Read More  Read More

The State of Games, Ep. 153 – The One About Origins 2018

It’s summertime and that means it’s time for the biggest gaming conventions of the year! It’s always great to kick off the season at one of our favorite gaming conventions, Origins Game Fair, and it’s hard to believe that this is the 7th year we’ve covered it on The State of Games. Both the podcast and the con have grown and changed through the years but the focus for both has, thankfully, remained the same – let’s get together and play some awesome games. Read More  Read More