The State of Games, Episode 63 – The One About PAX East 2014

There’s just something special about Boston, and PAX East just makes it that much more special. The grand spectacle that is GenCon really pales in comparison to the crazy amount of technology and money that is pumped into the Penny Arcade Expo. However, next to all that technological excess lies the tabletop hall and a small booth dedicated to handmade prototypes – quite the contrast. We call that booth home, and in this podcast we share our adventures there and abroad in Beantown. Read More  Read More

The State of Games, Episode 62 – The One About Emergent Gameplay

In the last State of Games, we three podcasters talked about all sorts of things from one end of boardgaming to another. During that intelligent melee TC brought up some points on emergent gameplay, while Darrell and I were left scratching our heads wondering what the heck he was talking about. Since that part fostered generous discussion amongst you, dear listeners, we decided to dig a little deeper. And, so, here we are. Enjoy! Read More  Read More

The State of Games, Episode 61 – The One About Whatever

Sometimes we have moments of brilliance on The State of Games. We come up with timely, intelligent points of debate and spend precious moments wringing every bit of knowledge we can muster in an effort to bring something new to the hobby and to our listeners. I’m here to tell you, this podcast isn’t one of those moments. But if you like three guys being random and silly, have we got a show for you. Read More  Read More

Multiplying Rabbits: Interviews With 54-Card Game Designers, Part 2

This Spring, Dice Hate Me Games will be launching a Kickstarter featuring six 54-card games as part of the Rabbit line of titles. Of these six games, four were chosen as winners of the Dice Hate Me 54-Card Challenge that was put forth in November. Today on Dice Hate Me, we’re taking a closer look at the design inspirations behind the games in the second three-pack of “Globetrotters”: Graham Russell’s The Fittest, J. Alex Kevern’s Easy Breezy Travel Agency, and Dan Keltner & Seth Jaffee’s Isle of Trains. Look for the Kickstarter for these games and the first Rabbit 3-pack right now! The Fittest by Graham Russell As a... Read More

PrezCon 2014 Pictorial Wrap-up

Hello, dear readers! It’s that time of the year again – time to recap some adventures at one of my favorite “local” gaming conventions, PrezCon in Charlottesville, Virginia. The structure of the convention is similar to that of the World Boardgaming Championships, with week-long gaming competitions for everything from Ticket to Ride to Hammer of the Scots. I arrived at the convention a bit later than previous years but with still enough time to get in some quality gaming and meet up with friends old and new. And, so, I prevent a brief pictorial overview of the festivities – enjoy, and consider coming out next year... Read More

The State of Games, Episode 60 – The One About Women and Games

It was time. The female voice had been missing for far too long on this podcast. And, so, I set forth a challenge to three intrepid women gamers: Come on this podcast and get silly. And they did. And it was awesome. Read More  Read More

Multiplying Rabbits: Interviews with 54-Card Game Designers

This Spring, Dice Hate Me Games will be launching a Kickstarter featuring six 54-card games as part of the Rabbit line of titles. Of these six games, four were chosen as winners of the Dice Hate Me 54-Card Challenge that was put forth in November. Today on Dice Hate Me, we’re taking a closer look at the design inspirations behind the games in the first three-pack of “Dinner, Drinks & Dessert”: Matthew O’Malley’s Diner (the 54-Card Challenge Grand Prize winner), Ben Rosset’s Brew Crafters Travel Card Game, and Bryan Fischer’s Pie Factory. Next week, look for a feature on the second tier of games in the Rabbit line! Diner by Matthew... Read More

The State of Games, Episode 59 – The One About The Hot Games of 2014

We love reserved hyperbole (is that really a thing?) here at Dice Hate Me, so let me just say that, like all the years before, this coming year may just be the Greatest Year For Games Ever. With big titles sporting unique mechanics like Dead of Winter and SeaFall coming from Plaid Hat Games, a whole slew of indie upstarts shaking the establishment, and no fewer than 10 Dice Hate Me Games titles hitting the market, you can see that my hyperbole is warranted. Read More  Read More

The State of Games, Episode 58 – The One About Unpub 4

It seems like just yesterday that I was heading up to Delaware for the second annual Unpublished Games Festival. That was way back when VivaJava was launching on Kickstarter, I didn’t even know that The Great Heartland Hauling Co. or Jason Kotarski existed just yet, and Compounded was still unofficially signed – but still kicking total butt in play testing. Dice Hate Me Games and Unpub has come a long way in these last couple of years. But as Darrell, TC and I settled in for Unpub 4 this past weekend, one thing remained unchanged: The event is still a big pile of awesome. Read More  Read More

Dice Hate Me 54-Card Challenge Finalists!

The call for card games from Dice Hate Me was heeded – in a very big way! We received over 100 entries into the Dice Hate Me 54-Card Challenge, which was far above and beyond expectations. The massive amount of entries meant that the design community was energized and inspired to create something special, but it also meant that the competition was fierce, and judging took a very long time. Originally, the plan was to have six finalists to be judged at Unpub; since there were so many great entries, we’ve decided to narrow the finalists to 15! These 15 games are to be played by independent play testers, designers and various judges during... Read More