The State of Games, Ep. 81: The One About Unpopular Mechanics

Some State of Games podcasts are influenced by the whimsy of the industry and some are just filled with our own internal discussions. This one has it all. From TC’s struggle with overused mechanics in games to what might cause a company to declare bankruptcy, we cover the gamut. It’s a big community out there, after all, and we care about it. Come listen to us ramble and rant about every little corner – and stick around for our love for all of it. Read More  Read More

Times, They Are A-Changing!

There comes a time in life when a big change occurs – and this is that time of life for Dice Hate Me Games. We are now proud to announce that we will be officially merging with Greater Than Games! As many of you already know, Greater Than Games are the publishers of awesome games such as Sentinels of the Multiverse, Sentinel Tactics and Galactic Strike Force. We will now all be operating under the same corporate banner, but with three imprints: Dice Hate Me Games, Sentinel Comics, and a brand new entity, Fabled Nexus, dedicated to fantasy and sci-fi themes. Dice Hate Me Games will continue to bring you games with the same quality... Read More

The State of Games, Ep. 80: The One About Some Business & Baseball

To everything, turn, turn turn, there is a season, turn, turn, turn… and a time for every podcast to make alterations. This podcast is all about those changes that can occur over the life of an entity, whether it be personal, business, social, or all three. Join us this time as we talk about a huge turning point for Dice Hate Me Games, even though it won’t really affect what we do on The State of Games. Rest assured, no matter what changes might occur on the business front, we’ll always be your source for a rambling good time in the world of board games. I’m pretty sure Stephanie will make sure of that. Read More  Read More

The State of Games, Ep. 79: The One About Unpub 5

Many of you faithful listeners know that Dice Hate Me has been a proud supporter of the Unpub Network since 2011, helping to bring awareness of an awesome playtesting community that has helped many game designers craft their games into published gems. The State of Games has been covering the Unpub scene since Unpub 2, and we’re proud to be back four years later for Unpub 5, which was totally awesome. So sit back and enjoy our tales from the unpublished masses – we hope to help the community growing strong for many years to come. Read More  Read More

The State of Games, Ep. 77: The One About The Games of 2014

It’s a New Year, and you know what that means – new games!!!!!! From that, you probably think that this podcast is all about those cool games you can look forward to, but since you’re smart and read the title of the post, you know that it’s really about those games we all played in 2014. Yes, we do the typical end-of-year-podcast thing with our Games of the Year… but we do it with such style. You’ve grown accustomed to our shenanigans – come on in and let your ears reminisce. Read More  Read More

The State of Games, Ep. 76: The One About the Fireside

So, what to do – it’s the holiday season and we don’t want to be lost in the hubbub of every other podcast talking about games for the family gathered around the Christmas table. Then the bright idea struck – what about all those poor souls who lose power during a snowstorm for the holidays? Yeah, that’s the ticket! And, so, we put our stockinged heads together and came up with some of the best and brightest for when you don’t exactly have the brightest of circumstances. Enjoy! Read More  Read More

The State of Games, Episode 75: The One About BGGCon 2014

Conventions are our bread and butter. These gatherings of geeks allow us to not only game and experience things that might pass us by a home, but also allow us to meet and greet an amazing variety of gaming personalities who all share in a similar passion. BGGCon is an amazing thing – a con dedicated solely to those of us who pepper our lives with board games and wish to share that experience with others. It’s a unique venue, and we’re here to share our experiences with all of you, Dear Listeners. Read More  Read More

The State of Games, Episode 74 – The One About Salt and Sea

“Whenever I find myself growing grim about the mouth; whenever it is a damp, drizzly November in my soul; whenever I find myself involuntarily pausing before coffin warehouses, and bringing up the rear of every funeral I meet; and especially whenever my hypos get such an upper hand of me, that it requires a strong moral principle to prevent me from deliberately stepping into the street, and methodically knocking people’s hats off – then, I account it high time to get to sea as soon as I can.” – Herman Melville, Moby Dick Read More  Read More

The State of Games, Episode 73 – The One About Tales of Gaming Terror

The air is crisp, the leaves are turning colors, and all the spooks and specters are coming out to play. In other words, it’s the greatest time of the year! We love our spooky stuff at Dice Hate Me, and we were eager to get back to our tradition of an especially spooky State of Games. It’s an unconventional kind of spooky, but I’m willing to bet that more than a few of you will be able to relate to our taut tales of gaming terror – so huddle up around the fire and get ready for some gaming ghost stories! Read More  Read More

The State of Games, Episode 72 – The One About Making Good Decisions

Making decisions can sometimes be hard, but when you make a really good decision, not much is more satisfying. In boardgames we all make decisions constantly – what to play, how to play, how to react when we get beat. But there are also a lot of decisions that are made outside of the game, during production, design, and publication. This podcast is about all of those decisions – good, bad, and downright ugly. Read More  Read More