The State of Games, Ep. 104 – The One About Unpub 6

I’ve been lucky enough to be a part of the Unpublished Games Festival since way back at Unpub 2, and it’s hard to believe just how big this little big convention has gotten. Way back in the day it was a few designers huddled around some tables in a VFW hall, and now it’s a ton of gamers from all over invading the Baltimore Convention Center. It’s awesome! I can’t wait to see where Unpub 10 is going to be. Maybe the moon! Read More  Read More

The State of Games, Ep. 103 – The One About Playtesting

Game design can often be a complex process that involves many people, not just the designer. One of the most important parts of the process is playtesting, and getting the game in front of quality playtesters is paramount. With Unpub 6 right around the corner, we thought it’d be cool to talk about how to get the most out of playtesting on both sides of the process. Oh, and you all should come to Unpub 6. Because it’s cool. Read More  Read More