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    The State of Games, Ep. 130: The One About Mysterious Mysteries

    May 24th, 2017

    stateofgameslogonewThis week we all jump in the Mystery Machine and brave that old, abandoned amusement park – all for your listening pleasure! Yes, this time we’re all about the mystery games, whether they be about gumshoes, serial killers, or just sending a love letter to your betrothed. Unfortunately, Darrell couldn’t be along for this ride since he almost got killed by a tree. But that’s a mystery for another day!

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    The State of Games, Ep. 129: The One About Bridge Club

    May 15th, 2017

    stateofgameslogonewThe first rule of Bridge Club is you don’t talk about Bridge Club. The second rule of Bridge Club is you don’t talk about Bridge Club. The third rule of Bridge Club is you absolutely talk about board games in which you can talk about anything and everything while playing, including Bridge, Diamonds, Fleet, Vegas, Uno, Cacao, Thurn & Taxis, Ticket to Ride, and a whole bunch more.

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    The Boys Are Back

    May 13th, 2017

    It’s been awhile since I’ve posted a video here on Dice Hate Me, but I’ve been itching to try out some new equipment and lighting. Since Cryptozoic was nice enough to send me a review copy of Ghostbusters II, I figured it was a great time to experiment.

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    The State of Games, Ep. 128: The One About House Rules

    April 28th, 2017

    stateofgameslogonewJessica’s back in the house, and just in time for a jaunty discussion on house rules! I’ve covered house rules a time or two here on Dice Hate Me, most notably a couple of articles on some big changes we brought to Bang! during #lunchgames back in the day. But there are many more games out there whose rules could either benefit from an intelligent house rule, or just become more fun for a particular gaming group. Be sure to send us yours!

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    The State of Games, Ep. 127: The One About Intelligent Design

    April 14th, 2017

    stateofgameslogonewCompletely rudderless without our podcast editor, Jessica, Darrell, TC, and I decide to go completely off the rails and talk some inside baseball about game design. Don’t worry, though, it’s not too dark down that rabbit hole, and you may just find a wonderland of marvelous fun and information!

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    The State of Games, Ep. 126: The One About Unpub Prime

    March 30th, 2017

    stateofgameslogonewFor seven years now, game designers and plucky playtesters alike have gathered together at the Unpublished Games Festival. Once a small affair held in Dover, Delaware, Unpub has grown exponentially in the last three years, expanding to the Baltimore Convention Center and drawing huge crowds. The fundamentals and fun have not changed over the years, though; Unpub is still the best place for designers to make their unpublished creations the best they can be, and for playtesters to try out the next Big Thing before it hits the shelves!

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    The State of Games, Ep. 125: The One About the Absolute Essentials

    March 15th, 2017

    stateofgameslogonewFrom time to time it’s good for us to reflect on those games that are a cornerstone of our hobby or our personal collections. Even though many of you dear readers are experienced gamers, there may be a few great designs that you’ve missed over the years. We’re here to set that straight!

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    The State of Games, Ep. 124: The One About PrezCon 2017

    March 2nd, 2017

    stateofgameslogonewMany of us on podcast attend a ton of conventions during the year, but none are as relaxing or as enjoyable as PrezCon. There are no work duties, no meetings, no networking – nothing but kicking back, playing games, and spending some quality time with old friends. This year’s con was a bit sleepier than most, but all the usual suspects were still around to make sure it was just as memorable a tradition, as always.

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    The State of Games, Ep. 123: The One About A Table For One

    February 13th, 2017

    stateofgameslogonewAh, Valentine’s Day is here and love is in the air! Not only do we love all the boundless cardboard bits in our favorite board games, but we also love sharing them with our significant others! And, as per usual with any podcast around this time, we should just follow suit and share our favorite games for two. Right? WRONG. We’re here to talk about how to enjoy all those delightful games with yourself! You don’t need anyone else to relish in board gaming! Not that there’s anything wrong with that…

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    The State of Games, Ep. 122: The One About Bits & Pieces

    January 30th, 2017

    stateofgameslogonewWe love having special guests on The State of Games, and this time around we get to talk to the always awesome Chris Matthew of Panda Game Manufacturing. We take a big look behind the green curtain of game production and all the decisions that go into which components are the best for a game, and how to keep costs down while making sure the production is awesome. We also talk in-depth about some of the changes in the industry over the past couple of years in terms of component quality escalation and how it can affect the board game market. Oh, we also talk about awesome games we’ve played, so there’s that.

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