The State of Games, Episode 63 – The One About PAX East 2014

There’s just something special about Boston, and PAX East just makes it that much more special. The grand spectacle that is GenCon really pales in comparison to the crazy amount of technology and money that is pumped into the Penny Arcade Expo. However, next to all that technological excess lies the tabletop hall and a small booth dedicated to handmade prototypes – quite the contrast. We call that booth home, and in this podcast we share our adventures there and abroad in Beantown. Read More  Read More

The State of Games, Episode 62 – The One About Emergent Gameplay

In the last State of Games, we three podcasters talked about all sorts of things from one end of boardgaming to another. During that intelligent melee TC brought up some points on emergent gameplay, while Darrell and I were left scratching our heads wondering what the heck he was talking about. Since that part fostered generous discussion amongst you, dear listeners, we decided to dig a little deeper. And, so, here we are. Enjoy! Read More  Read More

The State of Games, Episode 61 – The One About Whatever

Sometimes we have moments of brilliance on The State of Games. We come up with timely, intelligent points of debate and spend precious moments wringing every bit of knowledge we can muster in an effort to bring something new to the hobby and to our listeners. I’m here to tell you, this podcast isn’t one of those moments. But if you like three guys being random and silly, have we got a show for you. Read More  Read More

Multiplying Rabbits: Interviews With 54-Card Game Designers, Part 2

This Spring, Dice Hate Me Games will be launching a Kickstarter featuring six 54-card games as part of the Rabbit line of titles. Of these six games, four were chosen as winners of the Dice Hate Me 54-Card Challenge that was put forth in November. Today on Dice Hate Me, we’re taking a closer look at the design inspirations behind the games in the second three-pack of “Globetrotters”: Graham Russell’s The Fittest, J. Alex Kevern’s Easy Breezy Travel Agency, and Dan Keltner & Seth Jaffee’s Isle of Trains. Look for the Kickstarter for these games and the first Rabbit 3-pack right now! The Fittest by Graham Russell As a... Read More

Multiplying Rabbits: Interviews with 54-Card Game Designers

This Spring, Dice Hate Me Games will be launching a Kickstarter featuring six 54-card games as part of the Rabbit line of titles. Of these six games, four were chosen as winners of the Dice Hate Me 54-Card Challenge that was put forth in November. Today on Dice Hate Me, we’re taking a closer look at the design inspirations behind the games in the first three-pack of “Dinner, Drinks & Dessert”: Matthew O’Malley’s Diner (the 54-Card Challenge Grand Prize winner), Ben Rosset’s Brew Crafters Travel Card Game, and Bryan Fischer’s Pie Factory. Next week, look for a feature on the second tier of games in the Rabbit line! Diner by Matthew... Read More

The State of Games, Episode 58 – The One About Unpub 4

It seems like just yesterday that I was heading up to Delaware for the second annual Unpublished Games Festival. That was way back when VivaJava was launching on Kickstarter, I didn’t even know that The Great Heartland Hauling Co. or Jason Kotarski existed just yet, and Compounded was still unofficially signed – but still kicking total butt in play testing. Dice Hate Me Games and Unpub has come a long way in these last couple of years. But as Darrell, TC and I settled in for Unpub 4 this past weekend, one thing remained unchanged: The event is still a big pile of awesome. Read More  Read More

Dice Hate Me 54-Card Challenge Finalists!

The call for card games from Dice Hate Me was heeded – in a very big way! We received over 100 entries into the Dice Hate Me 54-Card Challenge, which was far above and beyond expectations. The massive amount of entries meant that the design community was energized and inspired to create something special, but it also meant that the competition was fierce, and judging took a very long time. Originally, the plan was to have six finalists to be judged at Unpub; since there were so many great entries, we’ve decided to narrow the finalists to 15! These 15 games are to be played by independent play testers, designers and various judges during... Read More

The State of Games, Episode 57 – The One About the Games of 2013

It’s that time again – a time for looking back on the best memories of the year that was while we prepare for the year that will be! And what a fantastic year of gaming 2013 turned out to be. Whether you’re a casual gamer or a hardcore grognard, this year’s titles had something awesome for everyone, and with three of us on the podcast, you get to hear about a LOT of them! Yes, dear listeners, this is another long one, but hey – we managed to condense a whole year into two hours, so that’s something! Read More  Read More

Dice Hate Me Game of the Year Awards 2013

Happy New Year, dear readers! 2014 is now upon us – and it’s almost hard to believe, as 2013 went by like a flash! It was a great year both for the board game community and Dice Hate Me Games, as we added four more titles to the library with successful Kickstarter campaigns for Compounded, VivaJava: The Coffee Game: The Dice Game, Belle of the Ball, and Brew Crafters. With Unpub 4 just around the corner, the Dice Hate Me 54 Card Challenge in full swing, and a few secret projects in the works, this year has the potential to be even greater for games! But first, as is the custom each year around this time on Dice Hate Me, it’s time to... Read More

The State of Games, Episode 56 – The One About Surprises In My Pocket

Whether you’re about to head out on the open road or find yourself about to be crammed into a crowded airplane, many of us think not only about what to take to wear – we also want to know how many games we can fit in that backpack. And that’s what this podcast is all about, Charlie Brown. Read More  Read More