The State of Games, Ep. 129: The One About Bridge Club

The first rule of Bridge Club is you don’t talk about Bridge Club. The second rule of Bridge Club is you don’t talk about Bridge Club. The third rule of Bridge Club is you absolutely talk about board games in which you can talk about anything and everything while playing, including Bridge, Diamonds, Fleet, Vegas, Uno, Cacao, Thurn & Taxis, Ticket to Ride, and a whole bunch more. Read More  Read More

The State of Games, Ep. 126: The One About Unpub Prime

For seven years now, game designers and plucky playtesters alike have gathered together at the Unpublished Games Festival. Once a small affair held in Dover, Delaware, Unpub has grown exponentially in the last three years, expanding to the Baltimore Convention Center and drawing huge crowds. The fundamentals and fun have not changed over the years, though; Unpub is still the best place for designers to make their unpublished creations the best they can be, and for playtesters to try out the next Big Thing before it hits the shelves! Read More  Read More

The State of Games, Ep. 125: The One About the Absolute Essentials

From time to time it’s good for us to reflect on those games that are a cornerstone of our hobby or our personal collections. Even though many of you dear readers are experienced gamers, there may be a few great designs that you’ve missed over the years. We’re here to set that straight! Read More  Read More

The State of Games, Ep. 106 – The One About the Here and Now

Since we are a podcast all about boardgames, sometimes we all just like to dig into some good discussion of the best and brightest we’ve played in the here and now. We’ve all done our top 10 of all time in the past, but it’s often good to remember that a top 10 is not necessarily a “hot 10″, and some of those classics we love don’t hit the table nearly as much as some more recent, modern classics that definitely deserve some love! Read More  Read More

The State of Games, Ep. 101 – The One About PrezCon 2016

The early part of the year tends to be cold and convention-less, but there is one bright oasis every February – PrezCon! This is the one convention every year where none of us have any responsibilities other than to relax, enjoy time with our friends, and play a whole boatload of games. So that’s exactly what we did again this year, and it was awesome. Come, let us tell you about it. Read More  Read More

The State of Games, Ep. 100 – The One About the State of Games

It’s hard to believe that almost exactly five years ago we plunged headlong into the podcasting world with the debut of The State of Games. It was just Cherilyn and me back in those wild west days of yesteryear, and it really feels like it was two blinks in the past. There’s been so much change between then and now, both in the hobby, in business, and in personal life, but at least one thing has stayed the same – being able to speak my mind about my favorite things and bring board gaming love to so many more. Read More  Read More

The State of Games, Ep. 95 – The One About Marlin, Markets, Morocco, and Monsters

Over the years we’ve had many great guests on The State of Games, and we’ve been lucky to have become friends with pretty much all of them. Such is the case with Matt & Ben, designers of Dice Hate Me Game of the Year title Fleet. If any of you dear listeners get a chance to meet and hang out with these guys at a convention go for it – they are not only great designers, they’re also amazing and fun people. Read More  Read More

The State of Games, Ep. 89 – The One About So Here’s The Thing

We weren’t even supposed to be here today. We all blame TC; he just wanted to quickly talk about a few random things on his mind. As is our custom, though, a few quick, random things turned into an hour and a half of weird awesomeness and lots of rants. So settle in, pop some popcorn, get ready to tell the kids to put their earmuffs on, and enjoy! Read More  Read More

The State of Games, Ep. 84: The One About Ever-Expanding Games

Everyone has a favorite game, and, with that, the desire for that game to deliver more than just what’s inside the box. That’s where expansions come in. Some love them, some ignore them, but no matter the case they are an existing and sometimes-essential part of the board game hobby. Since they are so prevalent we thought it would be a good idea to discuss the best, brightest and downright bad that we’ve experienced. And, yes, we’ve experienced a lot. Read More  Read More

The State of Games, Episode 64 – The One About Raising a Ruckus

Sometimes you just want to sit back and relax with the usual suspects on the podcast – and sometimes you just want to have a big ol’ party. This podcast is much more the latter with no fewer than six people all talking about games that just make you go “oh crap!” a time or three. And, amazingly, nobody talks over anyone else! Plus, what would a good party be without the law somehow getting involved? We do not disappoint in that regard. Read More  Read More