The State of Games, Ep. 126: The One About Unpub Prime

For seven years now, game designers and plucky playtesters alike have gathered together at the Unpublished Games Festival. Once a small affair held in Dover, Delaware, Unpub has grown exponentially in the last three years, expanding to the Baltimore Convention Center and drawing huge crowds. The fundamentals and fun have not changed over the years, though; Unpub is still the best place for designers to make their unpublished creations the best they can be, and for playtesters... Read More

The State of Games, Ep. 122: The One About Bits & Pieces

We love having special guests on The State of Games, and this time around we get to talk to the always awesome Chris Matthew of Panda Game Manufacturing. We take a big look behind the green curtain of game production and all the decisions that go into which components are the best for a game, and how to keep costs down while making sure the production is awesome. We also talk in-depth about some of the changes in the industry over the past couple of years in terms of component... Read More

The State of Games, Ep. 109 – The One About Origins 2016

Hey there, it’s time for con season! Veteran podcast listeners know what to to expect around this time, but also veteran readers know what to expect for Origins Game Fair! That’s right, we love our time at the North Market, eating waffles and crepes at Taste of Belgium, plus naming our favorite ice cream flavors from Jeni’s! Beyond that, you’d best lay back and listen to our best bits from enjoying everything at the Origins Game Fair if you weren’t... Read More

The State of Games, Ep. 105 – The One About Being Alone in the Void with Richard Launius

There comes a time in the life of every podcast when we all just have go our separate ways. Kinda. Since our schedules weren’t matching up for our usual recording we decided to split up into teams and give all of you dear listeners double your pleasure, double your fun! Since Darrell and I aren’t really into solo gaming, TC and Jessica decide to pick up that slack, all while we have some fun down in South Carolina with one of our favorite people in the world, Richard... Read More

The State of Games, Ep. 100 – The One About the State of Games

It’s hard to believe that almost exactly five years ago we plunged headlong into the podcasting world with the debut of The State of Games. It was just Cherilyn and me back in those wild west days of yesteryear, and it really feels like it was two blinks in the past. There’s been so much change between then and now, both in the hobby, in business, and in personal life, but at least one thing has stayed the same – being able to speak my mind about my favorite... Read More

The State of Games, Ep. 95 – The One About Marlin, Markets, Morocco, and Monsters

Over the years we’ve had many great guests on The State of Games, and we’ve been lucky to have become friends with pretty much all of them. Such is the case with Matt & Ben, designers of Dice Hate Me Game of the Year title Fleet. If any of you dear listeners get a chance to meet and hang out with these guys at a convention go for it – they are not only great designers, they’re also amazing and fun people. Read More  Read More

The State of Games, Ep. 92 – The One About Taking Care of Business

We typically do a good job of podcasting via Skype, but the best results come from when we are all in person. Thankfully we had the opportunity while taking care of business in St. Louis this past weekend. If I had my druthers, we’d record in person all the time, but that could only happen if we managed to organize that board game compound we’ve talked about for the longest time. One day, maybe – but, for now, we’ll settle for the joy of looking each other... Read More

The State of Games, Ep. 88 – The One About Do-Overs

If there’s one thing we like to do on The State of Games, it’s be timely, and we aim to please once again. Since New Bedford is set to relaunch on July 21st, we asked designer Nat Levan to join us for a close look at how being given a second chance can be important for all aspects of the board gaming hobby, especially on Kickstarter. Read More  Read More

The State of Games, Ep. 81: The One About Unpopular Mechanics

Some State of Games podcasts are influenced by the whimsy of the industry and some are just filled with our own internal discussions. This one has it all. From TC’s struggle with overused mechanics in games to what might cause a company to declare bankruptcy, we cover the gamut. It’s a big community out there, after all, and we care about it. Come listen to us ramble and rant about every little corner – and stick around for our love for all of it. Read More  Read More

The State of Games, Ep. 80: The One About Some Business & Baseball

To everything, turn, turn turn, there is a season, turn, turn, turn… and a time for every podcast to make alterations. This podcast is all about those changes that can occur over the life of an entity, whether it be personal, business, social, or all three. Join us this time as we talk about a huge turning point for Dice Hate Me Games, even though it won’t really affect what we do on The State of Games. Rest assured, no matter what changes might occur on the business... Read More