The State of Games, Ep. 188 – The One About Milk
It’s been a long, long time, but a new Dice Hate Me Games title is up on Kickstarter! And this one has been a long time coming. Milkman has been in development for over seven years! I thought it would be nice to sit down with designer Josh Mills and just chat about the journey. This one is a short one, but that means Josh and I just get to the point. Hope you enjoy, and consider backing Milkman! Read More Read More
The State of Games, Ep. 183: The One About Works in Progress
Working in the board game industry isn’t always fun and, well, games. It takes a lot of perseverance, patience, and, most importantly, the ability and willingness to adapt. Everyone on this podcast has had to adapt at least once, whether it was in changing a game design, creating some new art, or just letting go of a project that’s simply not working or selling. We’re kind of all over the place on this one, but everything we talk about has to do with that central... Read More
The State of Games, Ep. 182: The One About Getting the Brand Back Together
Sometimes you just need a do-over. Dice Hate Me and Greater Than Games have been together since 2015, but that’s changing now. Dice Hate Me is independent once again, and it’s both scary and exciting. We talk honestly about what all of that entails – well, I talk honestly while TC grills me like Mike Wallace. But it’s all good – and good listening for all of you, Dear Listeners. Enjoy, and thanks for coming along for the ride for as long as you have.... Read More
The State of Games, Ep. 178: The One About New Editions
The old saying “sooner or later, everything old is new again” is very true in modern board games. With over 3,000 new titles being produced each year, it’s inevitable that some of them are going to be new editions of older games. And why not? There are tons of great games from the past that deserve a face lift or a chance to beguile a new generation of gamers. We’re here this episode to talk about the good, bad, and ugly of new editions – so settle... Read More
The State of Games, Ep. 150 – The One About Going Back to the Well
Every now and then on the podcast we like to have a special guest, and it’s especially special when the guest not only wants to be on but also proposes a salient topic. This time around we have Seth Jaffee, who is not only a game designer and head of development for Tasty Minstrel Games, but also a long-time listener of the podcast. We’ve known Seth for about seven years now, and it’s awesome to be able to catch up with him somewhere outside of Twitter and the... Read More
The State of Games, Ep. 135: The One About Tactics vs. Strategy
It’s always awesome to have a long-time friend and podcast listener on the show, and it’s even better when that guest throws down with TC on a serious game topic! I’ve known Van Ryder Games founder AJ Porfirio for almost as long as Kickstarter has been around, and yet he’s never been on the show. After a controversial tweet last week, I figured he was due, if only to give us all an amazing opportunity to talk all this tactics and strategy kerfluffle through! ... Read More
Thanks for 7 Wonderful Years!
Greetings, dear readers! It’s been awhile. I’ve missed you. I’ve gathered you here to celebrate the anniversary of Dice Hate Me. Exactly seven years ago today, I posted my first game review on dicehateme.com – and since then what a long, strange trip it’s been. Over the past three years, this site has been mostly a repository and rally point for The State of Games podcast. The podcast has evolved over the past few years and I still enjoy gathering to talk and laugh... Read More
The State of Games, Ep. 126: The One About Unpub Prime
For seven years now, game designers and plucky playtesters alike have gathered together at the Unpublished Games Festival. Once a small affair held in Dover, Delaware, Unpub has grown exponentially in the last three years, expanding to the Baltimore Convention Center and drawing huge crowds. The fundamentals and fun have not changed over the years, though; Unpub is still the best place for designers to make their unpublished creations the best they can be, and for playtesters... Read More
The State of Games, Ep. 122: The One About Bits & Pieces
We love having special guests on The State of Games, and this time around we get to talk to the always awesome Chris Matthew of Panda Game Manufacturing. We take a big look behind the green curtain of game production and all the decisions that go into which components are the best for a game, and how to keep costs down while making sure the production is awesome. We also talk in-depth about some of the changes in the industry over the past couple of years in terms of component... Read More
The State of Games, Ep. 109 – The One About Origins 2016
Hey there, it’s time for con season! Veteran podcast listeners know what to to expect around this time, but also veteran readers know what to expect for Origins Game Fair! That’s right, we love our time at the North Market, eating waffles and crepes at Taste of Belgium, plus naming our favorite ice cream flavors from Jeni’s! Beyond that, you’d best lay back and listen to our best bits from enjoying everything at the Origins Game Fair if you weren’t... Read More