The 2016 Dice Hate Me Holiday Gift Guide

Ho Ho Holy cow… the holidays are upon us once again! That means it’s time for my favorite yearly tradition: The Dice Hate Me Holiday Gift Guide! I’m back this year with a whole passel of possible presents for your favorite players and cube pushers. Some selections may be a bit esoteric, but I guarantee they’ll all satisfy those special someone’s on your list. Whew, that was a lot of alliteration! So relax, pour yourself some cocoa or a glass or three of eggnog, and allow me to help you out with your shopping lists, Dear Readers. May all your rolls be sixes and your resource cubes be plentiful. Happy Holidays and Happy Gaming! Read More  Read More

The State of Games, Ep. 118: The One About the Good Ol’ Days

Ahhh, the good ol’ days. Many of us look back with great nostalgia on those events, items, shows, and such that bring us warm, fuzzy feelings and help us to combat the slings and arrows of outrageous fortune in our daily lives. The board game space is rife with nostalgia nowadays, with many designers and publishers banking on the selling power of happy memories from yesteryear. So pour yourself some Nesquick, put on your superhero jammies, and kick back as we look back on the best of the past and what it could mean for the future. Read More  Read More

The State of Games, Ep. 117: The One About Secrets

It’s no secret that everybody loves a good secret, and we’re here to talk all about that particular phenomenon in the board game space. We’ve had some experience with having to keep a secret or two around the Dice Hate Me HQ and it’s not always easy. But, sometimes it’s necessary, not only to protect a game design, but also to protect the production timeline. Confused? Don’t be, as all will be made clear after listening to Ep. 117! Read More  Read More

The State of Games, Ep. 115: The One About The Hotness

If there’s one thing most of us gamers get all excited about, it’s the new shiny in cardboard. Board games are growing in leaps and bounds, and each month sees an exponential increase in board game releases. Some titles somehow tap into the zeitgeist and hurtle skyward with tons of hype, while other, equally-worthy, titles inexplicably tumble down into obscurity. We’re here to talk about this very thing, and how BGG’s The Hotness can make or break a game, and, sometimes, even a company. Read More  Read More

The State of Games, Ep. 109 – The One About Origins 2016

Hey there, it’s time for con season! Veteran podcast listeners know what to to expect around this time, but also veteran readers know what to expect for Origins Game Fair! That’s right, we love our time at the North Market, eating waffles and crepes at Taste of Belgium, plus naming our favorite ice cream flavors from Jeni’s! Beyond that, you’d best lay back and listen to our best bits from enjoying everything at the Origins Game Fair if you weren’t able to attend. It’ll be like you were there in person. Read More  Read More

The State of Games, Ep. 105 – The One About Being Alone in the Void with Richard Launius

There comes a time in the life of every podcast when we all just have go our separate ways. Kinda. Since our schedules weren’t matching up for our usual recording we decided to split up into teams and give all of you dear listeners double your pleasure, double your fun! Since Darrell and I aren’t really into solo gaming, TC and Jessica decide to pick up that slack, all while we have some fun down in South Carolina with one of our favorite people in the world, Richard Launius. Read More  Read More

The State of Games, Ep. 102 – The One About the Takeover

The State of Games has come a long way in its five years of existence, and I’ve enjoyed every last moment guiding it along with my co-hosts. But there comes a time when you just have to let go. No, we’re not canceling the podcast – just handing it over to some new blood! Jessica is taking over structure and editing and things are finally going to get organized around here. Read More  Read More

The State of Games, Ep. 100 – The One About the State of Games

It’s hard to believe that almost exactly five years ago we plunged headlong into the podcasting world with the debut of The State of Games. It was just Cherilyn and me back in those wild west days of yesteryear, and it really feels like it was two blinks in the past. There’s been so much change between then and now, both in the hobby, in business, and in personal life, but at least one thing has stayed the same – being able to speak my mind about my favorite things and bring board gaming love to so many more. Read More  Read More

The Crowded Table – Gamers For Cures 2015 Edition!

Greetings, dear readers! It’s been quite awhile since we’ve gathered around The Crowded Table, but thanks as always for stopping in! In this edition, I take a quick look at a few games that we played at The Gamers for Cures 24-hour Marathon at The Gamer’s Armory in Cary, NC. For those not familiar with the marathon and its excellent cause of raising money for The Turner Syndrome Society, check out gamersforcures.com and consider contributing to the cause next year!  Just a small note: Many of these titles are recent Essen releases, but they’ll be headed into U.S. circulation before too long. Antarctica Sometime in the not too distant... Read More

The State of Games, Ep. 95 – The One About Marlin, Markets, Morocco, and Monsters

Over the years we’ve had many great guests on The State of Games, and we’ve been lucky to have become friends with pretty much all of them. Such is the case with Matt & Ben, designers of Dice Hate Me Game of the Year title Fleet. If any of you dear listeners get a chance to meet and hang out with these guys at a convention go for it – they are not only great designers, they’re also amazing and fun people. Read More  Read More