The State of Games, Ep. 177: The One About the Main Event
It seems lately that almost every board game release must contain buzz words like quick or easy to play, or have play times listed around an hour or less on the game box. Marketers like it, retailers like it, publishers like it. But should all gamers settle for it? Isn’t there a place for games that require a bit of forethought before throwing it on the table – games so epic that you may have to plan at least a light meal for everyone involved? We think so. After this podcast, we hope you think so, too. Read More Read More
The State of Games, Ep. 166: The One About Spoilers
Spoilers are a huge part of our modern culture, and many of us avoid them at all costs. It’s easy to recognize the aversion in blockbuster screen media, and even in the hottest TV shows, but does that culture automatically translate to the board game hobby? In this episode, we dive deep into what sort of spoilers are accepted, which are not, and how best we all might tackle them as consumers and reviewers. We also spoil a couple of parts of Avengers: Endgame, so maybe make sure you’re up to date on your Marvel movies. That’s an official SPOILER ALERT! Read More Read More
The State of Games, Ep. 163 – The One About Telling Stories
Sometimes we play games that have a certain synergy that set our podcasting minds in motion. Recently that was Arkham Horror and Modern Art. Both games allow for fantastic storytelling but produce that environment in very different ways. We love games that tell stories, but we love telling stories about those games on the podcast even more. And, so, we present to you our discussion about what types of games that tell stories, which are the most successful, and whether we ultimately think it matters. Enjoy! Read More Read More
The 2018 Dice Hate Me Holiday Gift Guide
Seasons Greetings, Dear Readers, and welcome to the 8th annual Dice Hate Me Holiday Gift Guide! This year’s guide comes to you a tad late as it has been one busy season here at Dice Hate Me HQ. But there are still two full weeks and weekends before Santa drops off that copy of Fireball Island for you, I mean the kids! Ahem. I’m getting ahead of myself. Grab your Dice Hate Me mug, fill it with cocoa, and enjoy this carefully curated list of awesome treats for under the tree. Happy Holidays and Happy Gaming! Read More Read More
The State of Games, Ep. 158 – The One About The Doctor’s Advice
There are certain creative leaders in the game design hobby that pop up from time to time with interesting nuggets of wisdom – Dr. Reiner Knizia is one such creative. With over 600 games and books credited to him over his career, he definitely has the experience and chops to lay down some knowledge, and a lot of that knowledge is extraordinarily valuable. On this particular show we decided to take a couple of his more recent – and infinitely intriguing – statements and break them down for discussion. Should you file them or flush them? Come on in and find out! Read More Read More
The State of Games, Ep. 121: The One About the Best Games of 2016
It’s the second most wonderful time of the year – that time when we look back on the best and brightest games of the previous year! This year it’s really pretty cool, as there is very little overlap in the games that Darrell, TC, Jessica, and myself have picked for our Games and Discoveries of the years, which means much more quality goodness and variety for all of you, dear listeners! As much as 2016 was a mixed bag of quality in the industry, it still turned out to be a tough task for all of us to narrow down what we like the best. Listen up, and please let us know what were your favorites of 2016! Read More Read More
The 2016 Dice Hate Me Holiday Gift Guide
Ho Ho Holy cow… the holidays are upon us once again! That means it’s time for my favorite yearly tradition: The Dice Hate Me Holiday Gift Guide! I’m back this year with a whole passel of possible presents for your favorite players and cube pushers. Some selections may be a bit esoteric, but I guarantee they’ll all satisfy those special someone’s on your list. Whew, that was a lot of alliteration! So relax, pour yourself some cocoa or a glass or three of eggnog, and allow me to help you out with your shopping lists, Dear Readers. May all your rolls be sixes and your resource cubes be plentiful. Happy Holidays and Happy Gaming! Read More Read More
The State of Games, Ep. 105 – The One About Being Alone in the Void with Richard Launius
There comes a time in the life of every podcast when we all just have go our separate ways. Kinda. Since our schedules weren’t matching up for our usual recording we decided to split up into teams and give all of you dear listeners double your pleasure, double your fun! Since Darrell and I aren’t really into solo gaming, TC and Jessica decide to pick up that slack, all while we have some fun down in South Carolina with one of our favorite people in the world, Richard Launius. Read More Read More
The State of Games, Episode 73 – The One About Tales of Gaming Terror
The air is crisp, the leaves are turning colors, and all the spooks and specters are coming out to play. In other words, it’s the greatest time of the year! We love our spooky stuff at Dice Hate Me, and we were eager to get back to our tradition of an especially spooky State of Games. It’s an unconventional kind of spooky, but I’m willing to bet that more than a few of you will be able to relate to our taut tales of gaming terror – so huddle up around the fire and get ready for some gaming ghost stories! Read More Read More
Games That Go Bump in the Night
It’s no secret – we love spooky games at Dice Hate Me. There’s just something rich and engaging about a dark setting done well. We don’t play scary games as often as those with other themes, but when we do, we like to do it right – and we like to share our experiences. And, so, in the spirit of this most bewitched month, here’s a look back at some of those spooky games we’ve played and shared – and a fresh look at a new addition to the library! If I’m Going Down In the boardgaming world of late, and much like the shambling undead upon which they are based, zombie games just keep coming, wave... Read More