The State of Games, Ep. 152 – The One About the Fate of the Galaxy, Pt. 2

Five years ago on Memorial Day weekend, six gamers gathered to duke it out for galactic supremacy in Twilight Imperium: Third Edition and we recorded the whole thing for The State of Games. Ever since that incredible 12-hour slugfest we had wanted to do it again and the release of Twilight Imperium: Fourth Edition gave us all a perfect excuse. And, so, I convinced two of the veterans of the old game and two TI newbies over to the house, threw a pork butt on the smoker, and got down to business in figuring out who would reign supreme. Spoiler alert: It was awesome. Enjoy! Read More  Read More

The State of Games, Ep. 151 – The One About the Axis of Not Misrepresenting Your Product

When TC volunteers to handle an upcoming topic and tackle the show notes I never say no. Not only is it a welcome break for me but it’s inevitably like that ol’ box of chocolates – you never know what you’re gonna get. This time around it ended up with all three of us talking about best and worst of game aesthetics for about an hour, but the conversation was far more engaging and encompassing than I expected. We start at the fall of the video game industry in 1983 and don’t let up until we’ve covered the latest all-flash and no-substance projects on Kickstarter. So break out your smoking jackets, it’s... Read More

Help Decide the Fate of the Galaxy – Again!

Greetings dear readers, and welcome to a long-awaited return to the far-flung star realms of Twilight Imperium. Five years ago, at Dice Hate Me HQ, six intrepid contestants vied for the seat at the head of Mecatol Rex, and only one was triumphant – me! Now, four factions have risen to challenge me for the throne. Two are veterans of the original battle, but two are new to the fray. And all, including me, are new to Twilight Imperium: Fourth Edition! Here’s where you all come in – you can help us decide the fate of the galaxy by helping us choose which factions will be in the game, and which player will control them! Just like last... Read More

The State of Games, Ep. 150 – The One About Going Back to the Well

Every now and then on the podcast we like to have a special guest, and it’s especially special when the guest not only wants to be on but also proposes a salient topic. This time around we have Seth Jaffee, who is not only a game designer and head of development for Tasty Minstrel Games, but also a long-time listener of the podcast. We’ve known Seth for about seven years now, and it’s awesome to be able to catch up with him somewhere outside of Twitter and the big conventions. Join us as we go deep into all sorts of territories – this is a long one, but it’s chock full of meat! Read More  Read More

The State of Games, Ep. 149: The One About Just Some Games

It’s been a busy year for us here on the podcast and, as such, we’ve had back-to-back episodes that were around 3 hours. Those types of episodes can be a lot of fun but they’re also pretty exhausting, so we figured we’d take it a little easy this time around, keep it simple, and just talk about some of the great games we’ve been playing recently. Enjoy! Read More  Read More

The State of Games, Ep. 148: The One About Unpub 8

We travel to a lot of gaming conventions each year but none are quite as unique or as special as the Unpublished Games Festival. In this, its 8th year, Unpub has grown from a tiny gathering of game designers at the VFW Hall in Dover, Delaware, to thousands gathering to make good games better at the Hunt Valley Resort just outside Baltimore, Maryland. Unpub has been an invaluable resource for designers as playtesters pour in to play, give feedback, and improve game designs. It’s quite possible that Dice Hate Me Games wouldn’t exist without Unpub, and I can guarantee you there are more than a few excellent game titles on your shelves... Read More

The State of Games, Ep. 146: The One About Expanding Your World

Love ‘em or hate ‘em, board game expansions are a huge part of the industry. Some companies survive just on expansions for their most popular titles, which can sometimes lead to consumer fatigue. They can often feel like cash grabs, but on occasion an expansion is released that not only provides more content for a game – it also makes that game better. So settle in Dear Listeners – we’re here to separate the suck from the essentials, all just for you. Read More  Read More

The State of Games, Ep. 145: The One About One-Hour Wonders

If there’s one thing that’s awesome about board gaming it’s that we are spoiled for choice when it comes to variety. There are great card games that play in about 15 minutes, meaty Euros that burn your brain for 2 hours, or Ameritrash juggernauts that might take you a full day to play. But there’s also this super sweet spot in gaming where a certain type of game exists – one that plays in about an hour, isn’t overly-taxing, and yet makes you feel smart, fulfilled, and like you’ve just experienced something truly magical. These are the one-hour wonders, and herein we craft our ode. Read More  Read More

The State of Games, Ep. 144: The One About The Best Games of 2017

Whether 2017 was great or terrible for you, there’s no denying that there were a ton of new game releases last year – more than any year on record, in fact. Add those to the already hugemongous collection of quality game titles from the past few years and gamers had a cornucopia of gaming goodness from which to choose. Now, there’s no way for everyone to play every single title that comes out, but we do pride ourselves on playing as many as we possibly can here on the podcast and we love sharing those experiences with all of you, dear listeners. So sit back and enjoy our takes on our absolute favorites of the past year, straight... Read More

The State of Games, Ep. 143: The One About Holiday Road

It’s been almost a month since our last episode, but the holidays seemed to ambush us this year, keeping us busy and away from our microphones! It certainly hasn’t been an uneventful month, however, as we all managed to get together in Dover, Delaware for our traditional Dice Hate Me Holiday gathering with good food, grand festivities, and gaming galore. So gather round, Dear Listeners, and ring in the New Year with your good friends from The State of Games. May 2018 be filled with peace, love, and games! Read More  Read More