The State of Games, Ep. 151 – The One About the Axis of Not Misrepresenting Your Product

When TC volunteers to handle an upcoming topic and tackle the show notes I never say no. Not only is it a welcome break for me but it’s inevitably like that ol’ box of chocolates – you never know what you’re gonna get. This time around it ended up with all three of us talking about best and worst of game aesthetics for about an hour, but the conversation was far more engaging and encompassing than I expected. We start at the fall of the video game industry in 1983 and don’t let up until we’ve covered the latest all-flash and no-substance projects on Kickstarter. So break out your smoking jackets, it’s... Read More

The State of Games, Ep. 150 – The One About Going Back to the Well

Every now and then on the podcast we like to have a special guest, and it’s especially special when the guest not only wants to be on but also proposes a salient topic. This time around we have Seth Jaffee, who is not only a game designer and head of development for Tasty Minstrel Games, but also a long-time listener of the podcast. We’ve known Seth for about seven years now, and it’s awesome to be able to catch up with him somewhere outside of Twitter and the big conventions. Join us as we go deep into all sorts of territories – this is a long one, but it’s chock full of meat! Read More  Read More

The State of Games, Ep. 149: The One About Just Some Games

It’s been a busy year for us here on the podcast and, as such, we’ve had back-to-back episodes that were around 3 hours. Those types of episodes can be a lot of fun but they’re also pretty exhausting, so we figured we’d take it a little easy this time around, keep it simple, and just talk about some of the great games we’ve been playing recently. Enjoy! Read More  Read More

The State of Games, Ep. 148: The One About Unpub 8

We travel to a lot of gaming conventions each year but none are quite as unique or as special as the Unpublished Games Festival. In this, its 8th year, Unpub has grown from a tiny gathering of game designers at the VFW Hall in Dover, Delaware, to thousands gathering to make good games better at the Hunt Valley Resort just outside Baltimore, Maryland. Unpub has been an invaluable resource for designers as playtesters pour in to play, give feedback, and improve game designs. It’s quite possible that Dice Hate Me Games wouldn’t exist without Unpub, and I can guarantee you there are more than a few excellent game titles on your shelves... Read More

The State of Games, Ep. 147: The One About the Pros and Woes of Cons

Every year we travel to Charlottesville, Va. to visit one of our favorite board game conventions, PrezCon. Although we had just as much fun as we usually do we also played fewer games, so we had the idea to extend our conversation on this podcast to talk about our feelings about other shows we attend throughout the year. Over three hours later, and completely exhausted after talks of GenCon housing woes, body odor attacks, registration nightmares at Origins and such, we realized that might have been a tad ambitious. Our mistake is your gain, though – this episode is bursting at the seams. Enjoy! Read More  Read More

Dice Hate Me Game of the Year Awards 2017

Happy New Year, dear readers! It’s been an amazing year in the board game industry for for publishers and gamers alike, with tons of new titles to explore including some awesome Greater Than Games hits like Fate of the Elder Gods, Spirit Island, Lazer Ryderz, and the Bottom of the 9th: Clubhouse Expansion. And there’s even more to look forward to in 2018 as our gargantuan project Legends of Sleepy Hollow and the Sentinels of the Multiverse RPG will be released! But before we look forward to next year, it’s time on Dice Hate Me to look back at some of the best and brightest board games from 2017. The categories are always tough... Read More

The State of Games, Ep. 143: The One About Holiday Road

It’s been almost a month since our last episode, but the holidays seemed to ambush us this year, keeping us busy and away from our microphones! It certainly hasn’t been an uneventful month, however, as we all managed to get together in Dover, Delaware for our traditional Dice Hate Me Holiday gathering with good food, grand festivities, and gaming galore. So gather round, Dear Listeners, and ring in the New Year with your good friends from The State of Games. May 2018 be filled with peace, love, and games! Read More  Read More

The State of Games, Ep. 139: The One About the Germans, Part Drei

It’s the most wonderful time of the year – October! So many great things happen this month, and most of them involve board games, buddies, and beer. This is definitely true when it comes to SPIEL, which takes place in Essen, Germany. I’ve been and it is quite the spectacle of crowds, games, and great drinks. This year it’s Darrell’s turn, and we sit down to (hopefully) prepare him for the greatest show on Earth. Come join us! Read More  Read More

The State of Games, Ep. 138: The One About Trendsetting

It’s great to have guests on the podcasts, especially when one of our regulars has other business. In this instance, we were lucky enough to have Fleet and Wasteland Express Delivery Service co-designer Ben Pinchback on to talk all about WEDS, Sleepy Hollow, Ladder 29, and the boardgaming trends we’ve seen over the years! We planned for about an hour of podcast but you know you want two. Yep, it’s two. Enjoy! Read More  Read More

The State of Games, Ep. 137: The One About Getting Critical

It’s been awhile since we really dove headlong into the nature of game reviews and critical thinking (way back in Episode 32!), so we thought it would be a good idea to revisit the topic since things have been a little bit… crazy, lately. Besides, we really didn’t have a choice since the DHM 7th Anniversary grand prize winner Lee McConnell got to come on the podcast AND pick the topic! In the end, though, it turned in a deeply satisfying and timely discussion, so join us and let us know your thoughts. Enjoy! Read More  Read More