The State of Games, Ep. 104 – The One About Unpub 6

I’ve been lucky enough to be a part of the Unpublished Games Festival since way back at Unpub 2, and it’s hard to believe just how big this little big convention has gotten. Way back in the day it was a few designers huddled around some tables in a VFW hall, and now it’s a ton of gamers from all over invading the Baltimore Convention Center. It’s awesome! I can’t wait to see where Unpub 10 is going to be. Maybe the moon! Read More  Read More

The State of Games, Ep. 103 – The One About Playtesting

Game design can often be a complex process that involves many people, not just the designer. One of the most important parts of the process is playtesting, and getting the game in front of quality playtesters is paramount. With Unpub 6 right around the corner, we thought it’d be cool to talk about how to get the most out of playtesting on both sides of the process. Oh, and you all should come to Unpub 6. Because it’s cool. Read More  Read More

The State of Games, Ep. 102 – The One About the Takeover

The State of Games has come a long way in its five years of existence, and I’ve enjoyed every last moment guiding it along with my co-hosts. But there comes a time when you just have to let go. No, we’re not canceling the podcast – just handing it over to some new blood! Jessica is taking over structure and editing and things are finally going to get organized around here. Read More  Read More

The State of Games, Ep. 101 – The One About PrezCon 2016

The early part of the year tends to be cold and convention-less, but there is one bright oasis every February – PrezCon! This is the one convention every year where none of us have any responsibilities other than to relax, enjoy time with our friends, and play a whole boatload of games. So that’s exactly what we did again this year, and it was awesome. Come, let us tell you about it. Read More  Read More

The State of Games, Ep. 100 – The One About the State of Games

It’s hard to believe that almost exactly five years ago we plunged headlong into the podcasting world with the debut of The State of Games. It was just Cherilyn and me back in those wild west days of yesteryear, and it really feels like it was two blinks in the past. There’s been so much change between then and now, both in the hobby, in business, and in personal life, but at least one thing has stayed the same – being able to speak my mind about my favorite things and bring board gaming love to so many more. Read More  Read More

The State of Games, Ep. 95 – The One About Marlin, Markets, Morocco, and Monsters

Over the years we’ve had many great guests on The State of Games, and we’ve been lucky to have become friends with pretty much all of them. Such is the case with Matt & Ben, designers of Dice Hate Me Game of the Year title Fleet. If any of you dear listeners get a chance to meet and hang out with these guys at a convention go for it – they are not only great designers, they’re also amazing and fun people. Read More  Read More

The State of Games, Ep. 87 – The One About Growing New Gamers

One of the many benefits of our recent survey was to ask listeners what they’d really like for us to talk about, and plenty of you requested tips for getting new gamers into the hobby. We’ve responded with a great episode on how experienced gamers can best evangelize to those new gamers, either in your Friendly Local Game Store, or amongst your less-experienced friends and family. Hopefully you’ll all find this guide to growing new gamers helpful as we all work to build upon this great hobby! Read More  Read More

The State of Games, Ep. 85: The One About Gaming Potpourri

We typically like to keep our format pretty consistent on The State of Games, but from time to time we have so much to talk about that we just have to throw convention out the window. Speaking of conventions, we give a good overview of what to expect in booth #703 at Origins Game Fair, so give this a listen and we hope to see all of you in Columbus, Ohio from June 3-7! Be there or be square. Read More  Read More

The State of Games, Ep. 84: The One About Ever-Expanding Games

Everyone has a favorite game, and, with that, the desire for that game to deliver more than just what’s inside the box. That’s where expansions come in. Some love them, some ignore them, but no matter the case they are an existing and sometimes-essential part of the board game hobby. Since they are so prevalent we thought it would be a good idea to discuss the best, brightest and downright bad that we’ve experienced. And, yes, we’ve experienced a lot. Read More  Read More

The State of Games, Ep. 81: The One About Unpopular Mechanics

Some State of Games podcasts are influenced by the whimsy of the industry and some are just filled with our own internal discussions. This one has it all. From TC’s struggle with overused mechanics in games to what might cause a company to declare bankruptcy, we cover the gamut. It’s a big community out there, after all, and we care about it. Come listen to us ramble and rant about every little corner – and stick around for our love for all of it. Read More  Read More