stateofgameslogonewIt’s been awhile, Dear Listeners, but we’re back with our annual retrospective on the best and brightest in boardgaming from the past year. Sure, we haven’t played a lot. But we’ve also made up for it by not podcasting very much, either. We’d like to change that in 2022. We’ve missed you! So kick back and enjoy a long and winding ramble about gaming, prime rib, Santa’s Workshop, and more. We even brought along a guest so you’d feel extra special.

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holidayguideanner2021Seasons Greetings, Dear Readers! It’s time once again for that favorite seasonal tradition – the 11th annual Dice Hate Me Holiday Gift Guide. 11 years, wow. I wasn’t sure I was going to get a guide out this year, but I just can’t break tradition. It’s a tad late, but there’s still two weeks and two weekends before Christmas. Plus, there’s always Twelfth Night!

It was nice to sit down, curate, and write about the games I’m recommending to you all this season. It’s good to have you here with me, Dear Readers. Pour yourself some cocoa, put your feet up, and enjoy the guide. Happy Holidays and Happy Gaming!

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stateofgameslogonewWay back before the pandemic, we used to go to a lot of board game conventions. A LOT. And one of our favorite parts of board game conventions was running into and playing games with Richard Launius. You may know him as the designer of the original Arkham Horror, Elder Sign, Defenders of the Realm, and many other titles that often involve a lot of dice chucking. Well, a few years back we decided to circumvent the convention thing and just have our own little mini convention down in South Carolina at Richard’s compound. This episode is yet another installment in the continuing tales of tons of gaming at Camp Launius. Hope you dear listeners enjoy.

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stateofgameslogonewThe old saying “sooner or later, everything old is new again” is very true in modern board games. With over 3,000 new titles being produced each year, it’s inevitable that some of them are going to be new editions of older games. And why not? There are tons of great games from the past that deserve a face lift or a chance to beguile a new generation of gamers. We’re here this episode to talk about the good, bad, and ugly of new editions – so settle in with your thoughts, Dear Listener, and see how closely they match ours.

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stateofgameslogonewIt seems lately that almost every board game release must contain buzz words like quick or easy to play, or have play times listed around an hour or less on the game box. Marketers like it, retailers like it, publishers like it. But should all gamers settle for it? Isn’t there a place for games that require a bit of forethought before throwing it on the table – games so epic that you may have to plan at least a light meal for everyone involved? We think so. After this podcast, we hope you think so, too.

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stateofgameslogonewIt’s been awhile since we had guests on the podcast, so we figured it would be best to rectify that. What better way than to revisit that old Dice Hate Me chestnut – boutique publishing – with Daniel Newman and Tony Miller, of New Mill Industries. Their publishing philosophy is pretty punk rock, and TC and I sit down to talk about that with them and ask exactly when they’re going to sell out. Turns out they love the punk rock life, but they’re totally ready for offers. Give ’em a call, Asmodee.

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stateofgameslogonewThis is the spot where I usually say it’s hard to believe that another year has passed, but this year I truly mean it – mostly because we did absolutely nothing last year and, yet, the whole year is gone. The pandemic lockdown created a true gaming vacuum in which many of us did not escape, which makes creating a year-in-review podcast quite the challenge. And yet, here we are, partly because it’s tradition, and partly because we don’t want Covid and 2020 to take away all our joy of life and camaraderie. So come, sit with us and commiserate. Just sit over there and wear a mask, much love.

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