Thanks to most of you, dear listeners, The State of Games has thrived for over 50 episodes. This episode marks the turning point for the state of The State of Games for the next year, for sure – not only in terms of participants, but also in terms of scope and vision. This podcast will most assuredly be a haven for unpublished games news, as well as the spot to hear about the coolest new games to hit the table, both in a refined published view and those that have yet to find a publisher!
Hello dear readers! The summer’s biggest North American show just wrapped up in Indianapolis and it was, in many ways, better than the previous year. Many pundits were grumbling about the lack of “showcase” releases at the show, but I ended up nabbing three times as many games this year as last, and have – so far – been disappointed with none. Of course, there were a slew of titles only available for demo at the con – their releases are slated for that even bigger show in Essen, Germany – but even those demos made the price of admission worth every penny.
Without further ado, here are a few pics of the people, games and talking points from my experience at the con. Enjoy!
Thursday, 9:50 a.m. The masses converge on the Exhibit Hall, chomping at the bit to nab their favorite titles before many of them inevitably sold out. I love social media at GenCon – I posted this pic on Twitter minutes before the gates opened up and game designer Grant Rodiek noticed the location, turned around and I was right behind him!
You can’t navigate the Exhibit Hall at GenCon on the first day without a plan, and I certainly had one. I mapped out the optimal route from the first stall I figured might sell out (Gale Force Nine with Firefly), all the way over to the other side of the hall where I could grab up some Game Salute titles I knew would be available. After 50 minutes of the best dash and grab of my con-going career, this was my haul (I also picked up a few other titles over the course of the con – probably spending way too much in the process!)
I’m sure most of you dear readers need no introduction to the marvel and spectacle of the greatest of North American gaming cons, GenCon in Indianapolis. For the second year in a row, the Dice Hate Me crew journeyed to the big show and had an absolute blast spending way too much money and getting in demos and long plays of some of the best and brightest of the boardgaming world.
In this video preview, I take a look at Fleet: Arctic Bounty, the expansion to the strategic boat-building card game Fleet! Is this successor to the Dice Hate Me Game of the Year for 2012 worth your Kickstarter cash? You bet your barnacles!
Do you all remember in the opening to Duck Tales how Scrooge McDuck would open up this great vault, filled to the brim with thousand dollar bills and gold coins, then dive, headfirst into it and swim all around? That’s pretty much how all of us felt when we happened upon the $1 boardgame sale at a local store in Dover, Delaware. Feeding the cardboard addiction never felt so good.
We manage to pull off an amazing feat on this episode of The State of Games – we coaxed Fred and David MacKenzie out of hiding! Trust us, it’s sort of like snagging an interview with JD Salinger. Two of them! We had a lot of fun on this podcast, and we think you’ll all enjoy hearing about the amazing projects that Clever Mojo Games has coming in the next few months.
Hello, dear readers! It’s hard to believe that a year has passed since the last Origins Game Fair, but here we are with more fun experiences and lots of great happenings both at the con and in the time between. The Dice Hate Me Games booth grew from one game to four, and so did the Dice Hate Me Games family. Running a booth at a major con is hard work, but we also got a chance to have some fun and hang with great board game enthusiasts in the off hours. As is the usual custom, I tried to document as much as I could in pictorial fashion, and so I present to you a smattering of the awesome happenings over the five days of the con. Enjoy, and I hope to see all of you at next year’s Origins!
We were lucky enough to secure the same booth location as last year, which translated to lots of great traffic – and meeting lots of great people! Here you can see, from left to right, Darrell Louder, Christopher Badell from Greater Than Games, Shawn Purtell and TC Petty III helping to set up the bigger and better Dice Hate Me Games booth.