MACE 2011 Convention Wrap-up
Greetings, dear readers, ’tis the season for gaming! No, not because of the impending holidays (although that’s wonderful, as well), but because it’s the time of the year when we can load up the party wagon and head west – an hour west to our local con, MACE, in High Point. Last year, only three of us made the trek. This year, however, we had a veritable gang of geeky gamers – seven of us in total. The resulting maelstrom of gaming and imbibing manly liquids left me with some fuzzy accounts, but I shall endeavor to do my best to summarize all the geeky goodness. And although there was no bear rape nor freezer incidents... Read More
Pub Play: Cathedral
In 1962, Royal New Zealand Air force pilot Bob Moore flew several training maneuvers around Christchurch Cathedral and became fascinated by the architecture and the interlocking structure of the streets and buildings below. Several years later, Bob spun this early fascination into the prototype for Cathedral, a game in which the pieces evoke a medieval city surrounded by a wall. Cathedral is played on a grid with interlocking, building-like pieces. The object is simple: capture as much territory in the city grid as possible by taking turns placing your differently-shaped building pieces. With careful placement, whole sections of the city can be... Read More