A Cosmic Chat with Seth Jaffee
Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom delves into game design with Seth Jaffee, designer of the smash Eminent Domain. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know... Read More
The State of Games, Episode 19 – The One About the Kickstarter Bubble
Kickstarter is getting kinda big. Like, really really big. Huge, even. And since we put Carnival up there it seems like everybody has a project. There are a lot of Chicken Littles running about, saying that the sky is falling. Are the rumors true? Should we all be selling great big digital umbrellas instead of board games? Read More Read More
The Art of War: An Interview with Geoff and Brian Engelstein
Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom sits down for a detailed chat with Geoff and Brian Engelstein, makers of The Ares Project. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like... Read More
The Table Ahead – Dice Hate Me in Oct/Nov/Dec
Autumn is upon us and the Carnival Kickstarter campaign is behind us, but suddenly we’re busier than we’ve been in quite some time here at Dice Hate Me HQ! Monkey238 is eyeball deep in studies for her final semester of schooling and I’m wrapping up graphic design duties on Clever Mojo Games’ successful Kickstarter venture, Sunrise City. So, we’re taking a week off to catch our breaths before we unleash some of the best content of the year here on the site – and... Read More
A Clever Conversation with David MacKenzie
Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In his Dice Hate Me debut, Tom sits down for a detailed chat with our good friend David MacKenzie of Clever Mojo Games, makers of Alien Frontiers. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming... Read More
The State of Games, Episode 15 – The One About Richard Launius
This time, it’s all about the dice. It can be argued that it’s always about the dice around these parts, but this time we mean it. You see, we have a very special guest on the podcast this week – a certain designer whose happy hallmarks are those rambunctious randomizers. And although dice may be filled with hate whenever they get in these hands, we’ve got nothing but love for this particular designer – even if he does have cube fever. Read More Read More
They Built This City…
This preview was originally posted on April 25, 2011, but since Clever Mojo Games has now released Sunrise City into the wilds of Kickstarter, I thought it would be a good time to take a look at how far the game has progressed. I’ve played Sunrise City many, many times since this preview and watched as it developed into a fun, approachable and engaging game. To check out how it has grown and progressed, read over the preview and then head over to Kickstarter to check out... Read More
The State of Games, Episode 14 – The One About The Kickstarter Experience
Have you ever prepared for a recital, or warmed up for a big game and had so many butterflies flitting about in your stomach that you thought you’d probably end up barfing on the ump or the entire first row? That’s kinda what it feels like right before you hit the GO button on your very first Kickstarter project. Thankfully for Monkey238 and me, those jitters disappeared real quick when all of you wonderful people made our dreams come true in just 17 short hours. Read... Read More
The State of Games, Episode 12 – The One About Stronghold Games
Shhhh… someone out there is watching, and listening. We can’t give away too much about Episode 12 of The State of Games except to warn you that it seems as though someone is on the line. Who? We can’t say, but if you listen to the podcast, you’ll see what we mean. Just do yourself a favor – pretend it never happened. You’re safer that way. Read More Read More
A Sweet Science: An Interview with JAB Designer Gavan Brown
For generations, “the sweet science” has always referred to the manly art of fisticuffs; you know, boxing. When I was but a wee lad, I heard the term and immediately imagined a man in a big, white lab coat mixing up ice cream flavors in the lab – such are the machinations of the five-year-old mind. Regardless, for many years of my youth, whenever I would draw I would draw ice cream. Lots and lots of ice cream. Looking back now on all those drawings of ice cream... Read More