The State of Games, Ep. 141: The One About Perception of Value
We love it when listeners send in podcast topic suggestions; not only does it mean that there are actually people out there paying attention to what we have to say, it also means that we don’t have to wrack our brains thinking of something interesting to talk about! This podcast topic comes to us from long-time listener Neil Biggs. He asked us to dig really deep into the retail and Kickstarter sides of what makes certain games hold a high value both for gamers & publishers. You’ll also get to hear about Darrell’s adventures at Essen Spiel, how TC designed a whole Euro about a boring city in 5 hours, and how I just had to create the dinosaur game mentioned on the last podcast. Rawr.
Important things mentioned on the podcast:
Wasteland Express Delivery Service
Doctor Who: Time of the Daleks
Maastricht
Escape from Dino Island
Sword & Sorcery – link to the Geek All-Stars First Play Second Play video
Pigment (KS)
Mars Open (KS)
Mountaineers (KS)
War Room (KS)
HeroTec (KS)
Holmes & Moriarty (KS)
ALSO, OUR KICKSTARTER ALL STARS:
Please visit our new game store! You can now find all the Dice Hate Me Games titles at the Greater Than Games store!
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Related posts:
- The State of Games, Episode 53 – The One About The Germans
- The State of Games, Ep. 109 – The One About Origins 2016
- The State of Games, Ep. 135: The One About Tactics vs. Strategy
- The State of Games, Ep. 140: The One About Getting in the Spirit
- The State of Games, Ep. 136: The One About Gen Con 50