The State of Games, Ep. 141: The One About Perception of Value

stateofgameslogonewWe love it when listeners send in podcast topic suggestions; not only does it mean that there are actually people out there paying attention to what we have to say, it also means that we don’t have to wrack our brains thinking of something interesting to talk about! This podcast topic comes to us from long-time listener Neil Biggs. He asked us to dig really deep into the retail and Kickstarter sides of what makes certain games hold a high value both for gamers & publishers. You’ll also get to hear about Darrell’s adventures at Essen Spiel, how TC designed a whole Euro about a boring city in 5 hours, and how I just had to create the dinosaur game mentioned on the last podcast. Rawr.


 

maastrichttitleImportant things mentioned on the podcast

Unpub Network

Fate of the Elder Gods

Wasteland Express Delivery Service

Legends of Sleepy Hollow

7th Continent

Mysterium

VivaJava

Brew Crafters

Power Grid

Axis & Allies

Die Macher

Downfall of Pompeii

Azul

Café Fatal

Doctor Who: Time of the Daleks

When I Dream

Arkham Noir

Clans of Caledonia

Concordia

Terraforming Mars

Doodle Quest

Maastricht

Escape from Dino Island

Divinare

Sword & Sorcery – link to the Geek All-Stars First Play Second Play video

 

Pigment (KS)

Mars Open (KS)

Mountaineers (KS)

War Room (KS)

HeroTec (KS)

Holmes & Moriarty (KS)

 

The Omenass debacle

 

ALSO, OUR KICKSTARTER ALL STARS:

Please visit our new game store! You can now find all the Dice Hate Me Games titles at the Greater Than Games store!

 

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Related posts:

  1. The State of Games, Episode 53 – The One About The Germans
  2. The State of Games, Ep. 109 – The One About Origins 2016
  3. The State of Games, Ep. 135: The One About Tactics vs. Strategy
  4. The State of Games, Ep. 140: The One About Getting in the Spirit
  5. The State of Games, Ep. 136: The One About Gen Con 50
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