The State of Games, Episode 74 – The One About Salt and Sea

“Whenever I find myself growing grim about the mouth; whenever it is a damp, drizzly November in my soul; whenever I find myself involuntarily pausing before coffin warehouses, and bringing up the rear of every funeral I meet; and especially whenever my hypos get such an upper hand of me, that it requires a strong moral principle to prevent me from deliberately stepping into the street, and methodically knocking people’s hats off – then, I account it high time to get to sea as soon as I can.” – Herman Melville, Moby Dick Read More  Read More

The State of Games, Episode 72 – The One About Making Good Decisions

Making decisions can sometimes be hard, but when you make a really good decision, not much is more satisfying. In boardgames we all make decisions constantly – what to play, how to play, how to react when we get beat. But there are also a lot of decisions that are made outside of the game, during production, design, and publication. This podcast is about all of those decisions – good, bad, and downright ugly. Read More  Read More

The State of Games, Episode 70 – The One About To Be Named Later

Sometimes on the podcast we talk about so many different things that it’s nearly impossible to describe it all with one simple title. This is one of those times. This one was almost called The One About More Naked People and Naked Games but we figured no on would know what we were talking about. No matter the name, though, we have a great time discussing prototypes and strippers. This podcast is a bit like a box of chocolates on most days. Enjoy! Read More  Read More

The State of Games, Episode 63 – The One About PAX East 2014

There’s just something special about Boston, and PAX East just makes it that much more special. The grand spectacle that is GenCon really pales in comparison to the crazy amount of technology and money that is pumped into the Penny Arcade Expo. However, next to all that technological excess lies the tabletop hall and a small booth dedicated to handmade prototypes – quite the contrast. We call that booth home, and in this podcast we share our adventures there and abroad in Beantown. Read More  Read More

The State of Games, Episode 58 – The One About Unpub 4

It seems like just yesterday that I was heading up to Delaware for the second annual Unpublished Games Festival. That was way back when VivaJava was launching on Kickstarter, I didn’t even know that The Great Heartland Hauling Co. or Jason Kotarski existed just yet, and Compounded was still unofficially signed – but still kicking total butt in play testing. Dice Hate Me Games and Unpub has come a long way in these last couple of years. But as Darrell, TC and I settled in for Unpub 4 this past weekend, one thing remained unchanged: The event is still a big pile of awesome. Read More  Read More