stateofgameslogonewSpoilers are a huge part of our modern culture, and many of us avoid them at all costs. It’s easy to recognize the aversion in blockbuster screen media, and even in the hottest TV shows, but does that culture automatically translate to the board game hobby? In this episode, we dive deep into what sort of spoilers are accepted, which are not, and how best we all might tackle them as consumers and reviewers. We also spoil a couple of parts of Avengers: Endgame, so maybe make sure you’re up to date on your Marvel movies. That’s an official SPOILER ALERT!

Read More

Join me as I dive into an unboxing of U-BOOT: The Board Game (Kickstarter edition with deluxe add-ons) by Phalanx Games and Iron Wolf Studio. Read More

stateofgameslogonewEvery so often on the podcast we dig a bit deeper and get a bit more serious with our topics. This time around what was going to be a simple rant session evolved into a deep discussion about depression, anxiety, mental health nuances, and online bullying. Don’t worry, we still talk about board games and the hobby, but we didn’t want to pull any punches when it comes to issues that affect not only those of us on the podcast, but our family and friends in the industry and beyond. Settle in and get serious, but don’t worry – as always, we laugh through the tears. You will, too.

Read More

stateofgameslogonewIt’s hard to believe that for nine years now, game designers have been gathering to bravely put their unpublished prototypes in front of total strangers and asking for them to help make everything better. It seems like just yesterday that I was traveling to Dover, Delaware to attend Unpub 2 at a small Fraternal Order of Police Lodge where there was just a handful of designers and attendees huddled around some beat-up tables, freezing half to death. And, now, over 2,000 people descended upon Hunts Valley, Maryland to do the exact same thing on an exponentially larger scale. It’s nothing short of awesome. I hope you enjoy just our tiny portion of the experience on this podcast.

Read More

stateofgameslogonewSometimes we play games that have a certain synergy that set our podcasting minds in motion. Recently that was Arkham Horror and Modern Art. Both games allow for fantastic storytelling but produce that environment in very different ways. We love games that tell stories, but we love telling stories about those games on the podcast even more. And, so, we present to you our discussion about what types of games that tell stories, which are the most successful, and whether we ultimately think it matters. Enjoy!

Read More

stateofgameslogonewFrom time to time here on the podcast we let TC take over the reins and dip into his ever-growing bag of industry insights and wistful shower thoughts. This time around, we take another look at past subjects like the possible market and Kickstarter bubbles, but also dig a bit deeper into what it means to sell a game and what it means to sell a product. Are board games that are created and marketed solely as products a good or bad thing for our industry? You’ll just have to listen in to find out!

Read More

stateofgameslogonewAnother year of gaming has passed, and it was bigger than ever! The hobby saw a record number of new releases in 2018 numbering in the thousands, and we’re here to honor some of the best and brightest of those. Bear in mind, of course, that there are only so many hours in a day and days in a year, so we weren’t able to play all the games. Just the best ones – you can trust us. So sit back and enjoy the year that was, and maybe you’ll even get some sneak peeks at a few games that will make up the year ahead!

Read More