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A Fresh Catch – A Kickstarter Quick-Look at Fleet
At sea a fellow comes out. Salt water is like wine, in that respect. – Herman Melville I’m fairly certain that I was a sailor at some point in a previous life. I have always faintly heard the siren’s call of the open sea, and boats hold a particular fascination. As a matter of fact, monkey238 and I were married on a traditional three-masted schooner, and that made the day all the more special. And, so, I was filled with great glee when the opportunity arose to take an advanced look at Fleet, a game all about boats, the open sea and fishing. Well, that and daft cunning. And engine building. And bidding. But I’m putting the... Read More
Fowl Play – A Kickstarter Quick-Look at Chicken Caesar
In December of 2010, a strange image appeared on the front page of BoardGameGeek – a stone facade, covered in spattered blood, with the looming shadow of what could only be a rooster. Words, etched into the stone, read “Chicken Caesar.” I knew immediately that, regardless of the content, it was imperative that I experience what this game had to offer. I followed the progress of Chicken Caesar for well over a year of its development, patiently waiting for a possible release date or at least a chance to get in the game. That opportunity finally presented itself at PrezCon 2012 in Charlottesville, Virginia. And, so, I adjusted my... Read More
The State of Games, Episode 25 – The One About Game Design
It seems as if you can’t attend any gaming convention nowadays without coming across 10 or 20 panels and talks about game design and how mysterious and elusive a successful idea can be. Well, we at Dice Hate Me are here to tell you all that there’s nothing mysterious or elusive about the process – good game design inspiration can come from the most ordinary of things, from a cup of coffee to a really good book. Read More Read More
It’s Time to Get Caffeinated!
Just about all of you dear readers were there when Carnival was announced to the public. And just about the same amount pledged their support on Kickstarter to help us get Dice Hate Me Games off the ground. It was an amazing experience, made only greater by the outpouring of support and encouragement. Now, we’re back. And we’ve brought coffee. Dice Hate Me Games is proud to present VivaJava: The Coffee Game! Designer T.C. Petty III has spent the last three years perfecting this unique and engaging game and now it’s time for it to be sent out into the wild. VivaJava is now available on Kickstarter, and with your help, we can see... Read More
The State of Games, Episode 23 – The One About the Unpublished Masses
There’s nothing like hitting the open road with a box full of hopes and dreams, arriving at a destination, unboxing those dreams and letting a whole bunch of random strangers tear them apart. And believe it or not, that’s a good thing! In this instance, those dreams are board games, and in this episode of The State of Games, we’re all set to tell the stories of those myriad dreamers. Read More Read More
Kickstarter Preview: Kings of Air & Steam
From time to time, one geek-centric genre trend becomes fashionable; subsequently, the masses yearn and, thus, the creators provide – often in bulk. The latest genre du jour seems to be steampunk – that mixture of wild, cog-driven contraptions and Victorian sensibilities. Of this genre I am not only a fan, but a bit of a connoisseur; I spent many a youthful day glued to the TV watching James West foil the bad guys’ plans with the use of one of Artemus Gordon’s goofy gadgets long before anyone had ever coined the term steampunk. All you dear readers also know by now that I am a sucker for zeppelins, as well. And, so, it... Read More
The Art of War: An Interview with Geoff and Brian Engelstein
Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom sits down for a detailed chat with Geoff and Brian Engelstein, makers of The Ares Project. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! ________________________________________________ Tom: Ok, The Ares Project – It just hit stores and it’s getting good buzz on the internets.... Read More
A Particularly Scottish View of Essen Spiel
Although Monkey238 and I were not able to attend the Big Show in Essen this year, we were lucky enough to have a few friends in which we could live – and game – vicariously. One of those friends was Ian L. Smith, of Glasgow, Scotland. Ian and I don’t always see eye-to-eye on games, but we are always equal in passion and respect. When Ian began recounting his tales from Essen on Twitter, I eagerly interjected and learned about a whole bevy of games I need to sink my teeth into. I prodded Ian to share his thoughts with all you, dear readers, and he eagerly agreed. By way of an introduction, let me explain that I and around 9 of... Read More
The State of Games, Episode 17 – The One About Girls
Girls. They’re everywhere, you know. Or at least outside the game shop, it seems. Still, there are a few females – those glorious few – who put up with agape jaws and stammering starers to grace the gaming tables with the boys. This episode is dedicated to those lovely ladies who not only ignore us fellow’s warlike tendencies, but embrace it. Here’s to you, oh women of gaming – may we continue to not scare you away. Read More Read More