Expanding Space – An Alien Frontiers: Factions Preview

When I first interviewed David MacKenzie of Clever Mojo Games back in July of last year, I wasn’t quite sure what to make of the Alien Frontiers and Kickstarter phenomenons. I knew that I was fascinated with how a small company could create such a big buzz in such a short time, and so down the rabbit hole I plummeted. After playing and loving Alien Frontiers, naming it the Dice Hate Me Game of the Year for 2010, and getting to know David, his brother Fred, and the amazing things that Clever Mojo Games has been up to in the past year, I can safely say that it has been a great trip… and it’s far from over. Clever Mojo –... Read More

Alien Frontiers Factions and More!

Greetings, dear readers. I have a whole ton of Alien Frontiers news headed your way from Clever Mojo Games today. Enjoy! First up: Artist Mark Maxwell has officially signed with Clever Mojo to produce art for the first expansion to Alien Frontiers – Factions. The Factions expansion has an expected release date of March 1, 2012, and (as of this post) will include 8 Factions boards, representing various organizations with special powers vying for control of the surface of the alien planet. Also included will be 8 new Alien Tech cards, a deck of Agenda cards which will grant points depending on certain end-game scenarios, as well as dice and... Read More

The State of Games, Episode 10 – The One About Origins

The State of Games, Episode 10 is geared up and ready for gaming – convention style! I’ll bet all you board gamers and grognards know what we’re talking about with the title of this one, and it ain’t about Darwin (although he was a clue in a game of Time’s Up this past week). So grab your dice bag and jump on board, because it’s convention time! Read More  Read More

Origins Game Fair 2011: Day 4

I’m sad to say that there was no great Banana Quest on Day 4 of Origins (in fact, we didn’t even eat until 4 p.m.), but there was plenty of good, old-fashioned boardgaming and spending quality time with some new friends. The day started late after some unexpected, but very nice sleep time, but we made the best of our last full day. And now, the day in pictures. Observing a demo of Engage, by Table Tactics. It was a fascinating diceless system that I'd like to take a closer look at soon. Marc Specter thought the prototype of Sunrise City could use more Godzilla attacks. After a long late lunch at Barley's (surprise), we hung... Read More

Origins Game Fair 2011: Day 3

I’m happy to report that on Day 3 of Origins, The Great Banana Quest was finally fulfilled. With my system unable to sustain another morning of breakfast sandwiches, I scoured the convention center for something remotely healthy. Thankfully, I was able to bribe a smoothie attendant out of a banana, no doubt depriving some poor convention-goer of some frozen fruit goodness later that day. But I digress. First order of business for the day: Leviathans. For those not in the know, Leviathans is a miniatures game of aerial combat between huge fleets of heavily armored airships – giant, floating flotillas held aloft by giant Tesla coils.... Read More

Origins Game Fair 2011: Day 2

It’s late. Very late. Like so late that it’s almost time to get up again. That’s convention life for you, though. And thus, day 2 in pictures (I’ll elaborate later!). The day began in the dealer exhibition room. I beelined straight to Stronghold Games‘ booth, met Stephen Buonocore, and promptly purchased Confusion: Espionage and Deception in the Cold War. Yes, it is mine. Yes, it is beautiful. Next up: Meeting Cristina Ramos at the Moosetache Games booth, and getting a look at their new game, Hike. We love Rowboat; it looks like we’ll love this one, too. I’ve been promised a demo game tomorrow, so I’ll... Read More

Origins Game Fair 2011: Day 1

Just like a game of Lords of Vegas, the day started out slowly, but drew to a lively finish. After missing an exit and turning our 7+ hour drive into an 8+ hour drive, my buddy Shawn and I arrived at our hotel, grabbed our gear and headed over to the big show. After some registration hiccups, we ambled over to the open gaming area, threw open the door… and saw that it was pretty darn dead at 3:30. So we walked across the street to Barley’s Brewing, had a beer and some brats, and looked over the encyclopedia-thick booklet of events for the next four days. We soon decided that those days would be decidedly less dead. The Origins Boardroom... Read More

Dice On The Road

Greetings dear readers – and listeners! Below you’ll find a link to the nifty new audio player for the Dice Hate Me mini-cast. You’ll be seeing many more posts like this one starting on Wednesday as I head to Origins Game Fair to get some good gaming and plenty of interview time with a bevy of board game builders and heads of the biz. Listen to the mini-cast below to hear about everything I’ll be up to while at the big show, and be sure to comment or email with suggestions or things you’d like me to cover on Dice Hate Me! Dice On The Road mini-cast, Episode 1 – The Grand Experiment Keep your eyes glued to Dice... Read More

A New Springboard for Board Games

As all you dear readers know by now, Dice Hate Me fully supports the efforts of fledgling and independent board and card game designers. After the recent series on notable Kickstarter projects and our last State of Games podcast all about how to succeed on that platform, it felt prudent to take a closer look at an up-and-coming alternative for raising funds: Springboard, from GameSalute.com. And, so, Dan Yarrington – the CEO of Game Salute – was kind enough to answer a few questions about the whole thing for the full Dice Hate Me treatment. Before we get to Springboard, can you tell those who may not be familiar with Game Salute what... Read More

Kickstarter Profiles, Part 2: Startup Fever

Sometimes in the board game community, hobbyists throw around the term “gamer’s game” to describe a game which includes advanced mechanics or a play experience best suited for someone who has done a bit more than advance their token to Boardwalk a few times in the family parlor. For prime examples of “gamer’s games,” see: Troyes, Twilight Struggle, Puerto Rico; do not see: Clue, Settlers of Catan, Ticket to Ride. Designer Louis Perrochon, and a few others, have remarked that Startup Fever may have developed into just such a “gamer’s game.” After taking the prototype for a test drive, I can’t honestly say I know exactly as to... Read More