A New Kind of Spice – A Rex: Final Days of an Empire Review
“Without change something sleeps inside us, and seldom awakens. The sleeper must awaken.” Leto Atreides, Dune For over 30 years, the board game Dune has often been talked about in hushed awe by a generation of gamers who have heard countless tales of its groundbreaking game play and legendary subject matter. For many, there was no way to prove nor disprove the rumors in these tales, as the game was often harder to find than the legendary cup sought after in the Crusades. Not long ago, Fantasy Flight Games announced that they would rerelease the classic game, but reimagined for the Twilight Imperium universe. Those that had not yet... Read More
The New ‘Burbs – A Kingdom Builder Review
“The only thing worse than being talked about is not being talked about.” — Oscar Wilde In all the years spent in this wonderful hobby, I have learned that there are two things that hardcore board game enthusiasts live and die for: Game day, and new board game day. Like most enthusiasts, I am guilty of prowling the forums looking or information on the latest and greatest to be born in cardboard, especially if I find the art or theme intriguing, or if I’ve enjoyed previous works by the designer. And, so, when Kingdom Builder was announced and Queen Games released the generic cover art of a spectacled dude on his horse overlooking... Read More
First-Place Finish: A PitchCar Mini Review
I play my games a quarter mile at a time; and for those ten seconds or less, I’m free. Friday, June 24, Origins 2011: A funny thing happened on the way to the Boardroom. Right outside that gracious hall was a jaunty group of spirited gamers huddled around a long table. They would occasionally hunch over said table, give a little round disc a hearty flick and let out a mighty yawp that I could only assume signified satisfaction. Curious, I drew closer, and soon realized that I was staring down the belly of the beast that has haunted me for many of my gaming years – an agility game. Now, God saw fit to bless me with many talents, but agility... Read More
Dice Hate Me Anniversary Giveaway Reminder!
Dice Hate Me is about to celebrate its anniversary on June 1st, and we want to share the love with all of you! As mentioned on the last The State of Games podcast, Gryphon&Eagle Games has graciously offered up Through the Ages for one lucky Dice Hate Me fan. Here are the details: We want pictures. Fun and creative pictures. Game-related pictures! Get whimsical, get crazy, surprise us! We’ll pick our five favorite pictures and then randomly draw a winner which will be announced in a special anniversary post on June 1st. You can send your pictures to podcast@dicehateme.com or post the pictures to the wall on the Dice Hate Me Facebook page.... Read More
The French Revelation: A Troyes Revue
And the Freeples say: Vive la France! In the past few years, the realms of boardgaming have traditionally been broken down into two main categories: “Ameritrash” — which typically includes those games with lots of plastic sculpted miniatures used to bash the crap out your opponent, along with tons of shiny dice — and “Euro” games, which usually include a dazzling array of choices in which to stoically quell the machinations of your opponent with feathered subtleties like influence, victory points, wooden cubes and meeples. Pearl Games has chosen to walk the insane path of including flavors from both realms in one box with their first... Read More
The State of Games, Episode 5 – The One About Mansions of Madness
The State of Games, Episode 5 is alive! And this may be our most controversial episode yet – at least amongst the rabid Cthulhu Mythos gamers amongst you. Bear with us, Lovecraftian fiends, we promise you the stars are right to talk of Things Man Was Not Meant to Know… About Mansions of Madness! Read More Read More
Baby, It’s Cold Outside – A Twilight Struggle Review
“Russians don’t take a dump, son, without a plan.” – Admiral Painter, The Hunt For Red October A funny thing happened in the world of board gaming on Dec. 9, 2010; the top-ranked game for the better part of 7 years running on BoardGameGeek was usurped by a very unlikely candidate – Twilight Struggle, a massively strategic, chit-laden, brain-grinding, two-player game about the Cold War, released in 2005. Huh. And this is why I love the board gaming community. This is also why, four hours after learning the news, I walked out of my favorite local game store with Twilight Struggle under my arms and my wife and I proceeded... Read More
Races of Twilight Imperium
Space is an awfully big place. In order to fully reflect that, a space boardgame needs to be appropriately-scaled; hence Twilight Imperium, a game that comes in a box as big as a 1980s Hyundai and takes longer to play than it takes Frodo and Samwise to walk to the slopes of Mordor. Twilight Imperium is not for the attention-deficit crowd, nor is it for the non-committed gamers who would rather fast-deal a set of 5 or 6 card games in an hour. However, for those who few gamers who love a good challenge and are committed to excellence, TI:3 can provide one of the most epic board game experiences anyone is likely to encounter. This weekend, I’m... Read More
Kingsport Horror: Further Delving Into Madness
Something strange is afoot behind the swirling mists of the seaside town of Kingsport. Just inside the haunted harbor, small cracks in the walls between worlds have begun to form. If left unchecked, these cracks may deepen, eventually crumbling into a swirling rift – an open gateway through which the evils of beyond may spill forth, bringing terror and doom down upon Arkham and quickening the arrival of the Ancient One. The Kingsport Horror expansion for the Arkham Horror board game adds another board section that represents the town of Kingsport, with new encounter locations and two new Other World locations for the investigators to explore.... Read More
The Horror in the Clay
Great Cthulhu has never looked so good. Or hideous. Whatever. Fantasy Flight Games is set to release this new sculpted domain marker for use in the Call of Cthulhu CCG in the fall. As anyone can clearly see, it is very choice. I love that he is looming over the ancient city of R’lyeh. I would say pick up a few for your games, but the release page on FFG’s site states that they will be sold one per pack, and retail for $19.95. That’s a bit steep for one domain marker. I’d love to have one just to decorate my desk, but 20 bucks for one marker when three are required for use in the CCG is excessive. Fantasy Flight has been... Read More
