Under the Bridge: An Interview with Alf Seegert

In the world of trolls, Alf Seegert is the man. Wait, let me rephrase that: In the world of troll games, Alf Seegert is the man. Alf is the designer of the outstanding new release Trollhalla (check out my review, if you haven’t done so already), as well as its predecessor and pseudo-prequel, Bridge Troll. Always curious about the names behind the best games, I decided to learn more about this somewhat-unassuming literature professor from Utah – and let me tell you, there’s a lot to learn. You provide a very in-depth look at the creation process behind Trollhalla on Board Game Geek, but for our readers, what was the kernel of... Read More

Great Odin’s Goat! A Trollhalla Review

Ahh, island life. Sipping coconut cocktails by the shore, dreaming of that cheeseburger in paradise, not a care in the world. The skies are a pearlescent blue, and the sea is cascading against the golden sands, while farther out dolphins frolic in the surf, the mammals a beautiful blur of grey that are suddenly driven away by hulking behemoths of wood and metal, pounding through the drink like drunken golems. And carrying trolls! Trolls, of all things! They’ll soon be running off with the women and pigs! If only we had more of their mortal enemy to fling at the approaching juggernauts, those cantankerous billy goats… Intrigued? You should... Read More

Before Nightfall: An Interview with Todd Rowland of AEG

We play a lot of games here at Dice Hate Me, and, therefore, become accustomed to the styles and practices of many different game companies. Recently, one company has risen to the forefront of our attention because of their promising new ventures and their tireless efforts at community outreach – Alderac Entertainment Group. Wanting to know more, we talked with Todd Rowland of AEG and asked him about his role in the company, their upcoming projects – including the horror-themed deck-building game Nightfall – and some of those community outreach programs in which the company strives to participate. Todd Rowland What is your specific... Read More

Enter the Rabbit – A Cookie Fu Review

HAPPY NEW YEAR! No, not that new year, Westerners – today is the day for celebrating Chinese New Year. This will be the Year of the Rabbit in the Chinese zodiac, which typically portends a peaceful time and a thankful respite between the tumultuous years of the Tiger and Dragon, which come before and after. Since I don’t have a true Chinese game to review – particularly since Go has been around for thousands of years, with thousands of reviews – I thought I’d celebrate here on Dice Hate Me with a little something… different. So grab your firecrackers and some Fu dice – it’s time to kick some cookie! On the surface,... Read More

I’ve Been Drinking on the Railroad – A TransEuropa Review

All aboard – and a plethora of other train puns too unbearable to publish – this week, a look at TransEuropa! Yes, yes, I can hear the collective groans now; a million (ok, a couple hundred) voices crying out, “Another train game?” Yes, dear readers, another train game. Bear with me during this brief review, though – a) it’s fun, b) you can play it blitzed, and c) it has about as much to do with trains as colored cubes do with making burgers. In TransEuropa, each player randomly selects five differently colored cards, each with a Eurasian city on the face. The goal for each round is to place little bits of “track”... Read More

A Few Fries Short of a Happy Meal – A Burger Joint Review

There’s just something strangely fascinating about playing with your food. Lately, it seems that gamers who like games and grub have had a buffet of choices: Wasabi!, Wok Star and Lord of the Fries are some that have been recently released. Since I was not one of the lucky few who grabbed up a scarce copy of Wok Star, I decided to go completely American and try my hand at fast food franchising with Burger Joint. The object of Burger Joint is to be the first foodie to reach 12 on the scoring track by building up basic restaurants like Burger Joints or Pizza Parlors, and then converting some of them to Diners or hoity toity Bistros. The basic... Read More

Dice Hate Me at the Bookstore: The Games Bible

I will happily admit that I’m pretty easy to shop for around the holidays. Any amusing trinket will usually bring me extraordinary glee, especially if it is shiny or has pretty pictures on it. However, when it comes to gifting me games or game-related paraphernalia, the gifter may often find themselves in dangerous territory since, well, I have a lot of stuff. Thus, consider my utter shock and surprise glee when my in-laws presented me with a gaming gift that was both new and incredibly thoughtful – The Games Bible. As I thumbed through the pages after the gift wrap had all been torn asunder, I also began to realize that this little gift... Read More

Baby, It’s Cold Outside – A Twilight Struggle Review

“Russians don’t take a dump, son, without a plan.” – Admiral Painter, The Hunt For Red October A funny thing happened in the world of board gaming on Dec. 9, 2010; the top-ranked game for the better part of 7 years running on BoardGameGeek was usurped by a very unlikely candidate – Twilight Struggle, a massively strategic, chit-laden, brain-grinding, two-player game about the Cold War, released in 2005. Huh. And this is why I love the board gaming community. This is also why, four hours after learning the news, I walked out of my favorite local game store with Twilight Struggle under my arms and my wife and I proceeded... Read More

Cold War: CIA vs KGB – Dosvidanya Boredom

Throughout the last half of the 20th century, the world’s two largest super powers – the United Sates and the Soviet Union – were engaged in a deadly covert battle of wills that could have erupted in nuclear annihilation at any moment. It was a time of cunning subterfuge, dual-handed diplomacy, master spies and double agents; a time when the silent bids to be the reigning force on the planet toppled entire governments and the world seemed to brace for mass destruction. For a card game, that’s a lot of theme to pack into a box no bigger than a six-inch submarine sandwich. Amazingly, in Cold War: CIA vs. KGB, it works –... Read More

Alien Frontiers: The Best of All Worlds

As a lover and collector of so many games, it is sometimes difficult to decide whether a game is intriguing or entertaining simply because it offers players something unique. Alien Frontiers is one of those games that transcends doubt. The game is unique, to be sure, but after the first few rounds something rare and magical happens: there is a feeling of exhilaration, followed closely by the growing sense that all the pieces are quickly falling into place. Smiles spread as players soon realize that they are in the presence of something truly special, and something very great. It doesn’t happen often – gaining your first victory point... Read More