Alien Frontiers: The Best of All Worlds
As a lover and collector of so many games, it is sometimes difficult to decide whether a game is intriguing or entertaining simply because it offers players something unique. Alien Frontiers is one of those games that transcends doubt. The game is unique, to be sure, but after the first few rounds something rare and magical happens: there is a feeling of exhilaration, followed closely by the growing sense that all the pieces are quickly falling into place. Smiles spread as players soon realize that they are in the presence of something truly special, and something very great. It doesn’t happen often – gaining your first victory point... Read More
Races of Twilight Imperium
Space is an awfully big place. In order to fully reflect that, a space boardgame needs to be appropriately-scaled; hence Twilight Imperium, a game that comes in a box as big as a 1980s Hyundai and takes longer to play than it takes Frodo and Samwise to walk to the slopes of Mordor. Twilight Imperium is not for the attention-deficit crowd, nor is it for the non-committed gamers who would rather fast-deal a set of 5 or 6 card games in an hour. However, for those who few gamers who love a good challenge and are committed to excellence, TI:3 can provide one of the most epic board game experiences anyone is likely to encounter. This weekend, I’m... Read More
Kingsport Horror: Further Delving Into Madness
Something strange is afoot behind the swirling mists of the seaside town of Kingsport. Just inside the haunted harbor, small cracks in the walls between worlds have begun to form. If left unchecked, these cracks may deepen, eventually crumbling into a swirling rift – an open gateway through which the evils of beyond may spill forth, bringing terror and doom down upon Arkham and quickening the arrival of the Ancient One. The Kingsport Horror expansion for the Arkham Horror board game adds another board section that represents the town of Kingsport, with new encounter locations and two new Other World locations for the investigators to explore.... Read More
Dice Hate Me at the Movies
Everyone is familiar with the tired cliché that Hollywood is out of ideas. Many would argue that cliché is upheld magnificently when it comes to movies about licensed properties, particularly games, but every now and then someone gets it right. Video games are a matter wholly unto their own – for every miserable production like Doom and Super Mario Bros., we get a rare gem like Resident Evil. Board games are another matter entirely; with the exception of the comically-genius Clue, and the entertaining and mostly-harmless Jumanji and Zathura (both “fake” games, fabricated solely for the purpose of the movie), there have been... Read More
The Game Crafter – Personal Boardgame Production Made Possible
Gather around, youngsters, as I craft you a tale of days of legend. Many, many eons ago – about 30 years, give or take – if an adventurer wandered into a hobby establishment, they might find strange and wondrous treasures locked inside small, plastic bags or unmarked cardboard receptacles. As it turns out, these treasures were board and card games from small, independent publishers, often printed on inexpensive stock, heavy in theme and playability, and low on cost. These small rebels were fighting against the giant mainstays – the Parker Brothers and Milton Bradley – and generating a gaming renaissance that paved the way... Read More
Alien Frontiers: The First Transport is Away!
Last month on Dice Hate Me, I published an interview with Clever Mojo Games‘ owner and publisher W. David MacKenzie and board game designer Tory Niemann about their upcoming strategy game Alien Frontiers. I recently spoke with MacKenzie about the status of production, availability schedule and advanced buzz for the game. Clever Mojo Games expects to receive the full shipment of Alien Frontiers from the printer by October 12th. Kickstarter backers and customers who have pre-ordered the game should begin receiving their copies by the end of October. Although it is too late to contribute to the Alien Frontiers‘ Kickstarter campaign and... Read More
Playing in Public: Winning Friends with a Fireball to the Face
PiP campaign Facebook page. Click to view and "like" “When you want to watch your favorite sport, or go out to a bar/restaurant, do you have trouble finding friends that want to go with you? Probably not. So why is it so hard to find people to play our favorite board games with us? Wouldn’t it be better if we could find someone to game with whenever we wanted instead of having to game on the limited schedule of our game group or local board game store? What is keeping us from pursuing our hobby as frequently as most other hobbies are pursued? Where are all the other gamers?” The above excerpt is from the Play... Read More
Inevitable: First Impressions
Inevitable, by Jeremy P. Bushnell and Jonathan A. Leistiko, has a strange pedigree for a board game printed in 2010. It does not consist of flashy, over-produced cards, the rules are not distilled down to a 4-page leaflet, and it is filled with many, highly-geeky and often very obscure references to pop culture, cult films, underground comics, sci-fi and black comedies. It is rough around the edges, there is true grit in the crevices, and it almost feels as though it would be more at home on the top shelf of an independent game store circa 1986. All of this, of course, is a very good thing – for the right group of gamers. I must include... Read More
Seven Habits of Highly Dysfunctional Boardgamers
For the most part, we boardgamers are a gregarious lot; we have to be since most boardgames require the participation of others. Many of us enjoy the social aspect of gaming, and form strong bonds while beating the crap out of each other across the dinner table. I’ve been lucky to be a part of many gaming groups over the years, and from that experience I can tell you one thing, definitively: every group includes at least one of the following seven gamers. It’s these misfit few, bless their little hearts, that make our gaming experience just a tad trying but amusing, nonetheless. CLOVER LEAF – The world’s luckiest player.... Read More
DiXit:The Cure for the Common Party (Game)
Excerpt from The Everygeek’s Guide to Happy Gaming*: Party game (n) expletive: 1) Board/card game dug out from the depths of the game closet and dusted off when there is a congregation of 6 or more people consisting of over 50% females and/or close family members; 2) game of any sort within easy reach and easily understandable by the masses while intoxicated that would not ordinarily be tolerated by dedicated, hardcore gamers. See: Apples to Apples; Uno; Win, Lose or Draw; Beer Pong. As can easily be seen from the excerpt above, the term party game is, essentially, a four-letter word amidst most serious boardgaming circles. For all intents... Read More