Swinging Jivecat Voodoo Artist!

Last month on Dice Hate Me, I shared a sneak peek at one of the newest games being playtested in the Clever Mojo Games stable – Swinging Jivecat Voodoo Lounge, by designer Seth Roback. Since then, I’ve gotten a closer look at a new board layout and a revised rulebook that actually made me understand the mad machinations behind this offbeat and intriguing game. David MacKenzie will have the prototype in tow at Origins, so I’ll be sitting down for a few sessions,... Read More

The State of Games, Episode 9 – The One About Getting Kickstarted

The State of Games, Episode 9 is fitted, fueled up and ready to fly. Time to kick the tires and light the fires! Can you all guess what this episode is all about? I’ll give you a hint – it’s not about motorcycles. It’s about making some money and playing some games. Awww, yeah. Read More  Read More

Kickstarter Profiles, Part 2: Startup Fever

Sometimes in the board game community, hobbyists throw around the term “gamer’s game” to describe a game which includes advanced mechanics or a play experience best suited for someone who has done a bit more than advance their token to Boardwalk a few times in the family parlor. For prime examples of “gamer’s games,” see: Troyes, Twilight Struggle, Puerto Rico; do not see: Clue, Settlers of Catan, Ticket to Ride. Designer Louis Perrochon, and a few others, have remarked... Read More

Kickstarter Profiles, Part 1: Dark Horse

Last summer, the name “Kickstarter” began to be whispered in awed, hushed tones after people like David MacKenzie and Daniel Solis had proven that self-publishing through crowd-funding was fresh and feasible. Last fall, Michael Mendes proved that Kickstarter was not just feasible – it was also lucrative as Eminent Domain went supernova, gaining over $48,000 in funds. Since then, board game projects have been popping up in that wild inter-frontier like rabid prairie dogs;... Read More

The Year of Awesome

Greetings, dear readers, to a brief celebration in honor of Dice Hate Me’s anniversary! It’s been an amazing, wonderfully awesome year, and we are so thankful to our many supporters, peers, and companies for making it possible to live the Dice Hate Me dream. One year ago today, the first game review was posted – an extremely brief look at Red November from Fantasy Flight Games. Seriously, it was so succinct that many of those first few who read it wondered if... Read More