Step right up. Enjoy your ride.
It’s that time. You’ve heard the rumblings over the past couple of months… you’ve (hopefully) seen bits and pieces of the art… and you’ve (even more hopefully) heard the buzz. Our first game release, Carnival, is now on Kickstarter and ready for your perusal! For those not in the know, Carnival is a game of set collection for 2-4 players that utilizes dice rolls to determine actions. During the game, players may use Tickets to influence dice rolls or cancel other players’ actions. Wild cards can act as card substitutes or be discarded to draw more cards from the deck. It’s just like bumper cars in... Read More
Guest Impressions: GenCon 2011
Although we weren’t able to make it to GenCon this year, we were lucky enough that a friend of Dice Hate Me was there – Marc Specter. Marc attended GenCon on Saturday and was kind enough to volunteer his impressions of the big show. We’d like to thank Marc for running the gauntlet for us! Also, look for a special episode of The State of Games on Thursday when Patrick Nickell will share his experiences (including interviews with some industry giants) and Monkey238 and I will share our thoughts and experiences at the World Boardgaming Championships in Lancaster, PA! Running the gauntlet of aisle 800 As the grandaddy of all gaming... Read More
Kickstarter Quick-Look: White Elephant
Kickstarter perusers have definitely seen their fair share of offbeat projects lately – the Freaker, that floating pool in New York City’s East River, this thing – and I have been loving every bit of it. So when designer Brian Kelley mentioned that he had a game heading the Kickstarter way all about the White Elephant holiday party game (in card form, no less), you can bet my offbeat-o-meter redlined. Naturally, I wanted. Thankfully, I received. Yup, I actually own that album. On vinyl, no less. White Elephant, as mentioned previously, is based all around that joyous holiday tradition of giving really crappy presents. It is known... Read More
First-Place Finish: A PitchCar Mini Review
I play my games a quarter mile at a time; and for those ten seconds or less, I’m free. Friday, June 24, Origins 2011: A funny thing happened on the way to the Boardroom. Right outside that gracious hall was a jaunty group of spirited gamers huddled around a long table. They would occasionally hunch over said table, give a little round disc a hearty flick and let out a mighty yawp that I could only assume signified satisfaction. Curious, I drew closer, and soon realized that I was staring down the belly of the beast that has haunted me for many of my gaming years – an agility game. Now, God saw fit to bless me with many talents, but agility... Read More
For Your Future Amusement
Yowza, yowza, step right up, watch yer step! Dice Hate Me has an important announcement to make! Granted, the cat’s been out of the bag for over a week now, but I figured we could use a little something official on the site just for matter of record. For those who haven’t heard, Dice Hate Me is going beyond just playing games – we’re now in the business of designing, producing and publishing games. The first game to come out of our stables is Carnival, a set-collecting card game that integrates dice in a unique and fun way. Carnival was conceived by Monkey238 in a little over an hour – yes, an hour – and I recognized... Read More
Let’s Get This Party Started!
So. Six of your good friends are about to walk through the door, and all you’ve got is a plate full of Chex mix, five or six stale beers, and a half jar of salsa in the fridge. Pop quiz, hotshot – what do you do? No, they don’t all want to play Descent for 7 hours. Yes, some of them are girls. And, yes, all of them will be hungry and in need of a distraction before tearing your apartment asunder looking for leftover Doritos. Looks like it’s time to break out the party games. Lucky for you, Dice Hate Me has the lowdown on three of the latest to hit the shelves. Now put those skunky beers on ice and prepare to pick up what I’m putting... Read More
Origins Game Fair 2011: Day 4
I’m sad to say that there was no great Banana Quest on Day 4 of Origins (in fact, we didn’t even eat until 4 p.m.), but there was plenty of good, old-fashioned boardgaming and spending quality time with some new friends. The day started late after some unexpected, but very nice sleep time, but we made the best of our last full day. And now, the day in pictures. Observing a demo of Engage, by Table Tactics. It was a fascinating diceless system that I'd like to take a closer look at soon. Marc Specter thought the prototype of Sunrise City could use more Godzilla attacks. After a long late lunch at Barley's (surprise), we hung... Read More
Origins Game Fair 2011: Day 3
I’m happy to report that on Day 3 of Origins, The Great Banana Quest was finally fulfilled. With my system unable to sustain another morning of breakfast sandwiches, I scoured the convention center for something remotely healthy. Thankfully, I was able to bribe a smoothie attendant out of a banana, no doubt depriving some poor convention-goer of some frozen fruit goodness later that day. But I digress. First order of business for the day: Leviathans. For those not in the know, Leviathans is a miniatures game of aerial combat between huge fleets of heavily armored airships – giant, floating flotillas held aloft by giant Tesla coils.... Read More
Origins Game Fair 2011: Day 2
It’s late. Very late. Like so late that it’s almost time to get up again. That’s convention life for you, though. And thus, day 2 in pictures (I’ll elaborate later!). The day began in the dealer exhibition room. I beelined straight to Stronghold Games‘ booth, met Stephen Buonocore, and promptly purchased Confusion: Espionage and Deception in the Cold War. Yes, it is mine. Yes, it is beautiful. Next up: Meeting Cristina Ramos at the Moosetache Games booth, and getting a look at their new game, Hike. We love Rowboat; it looks like we’ll love this one, too. I’ve been promised a demo game tomorrow, so I’ll... Read More
Ahead in the Clouds – An Interview with Chris James of Stratus Games
Last year at Dice Hate Me headquarters, we received a review copy of a very unassuming little card game called Launch Pad. The box exterior seemed innocuous enough, but once we cracked the seal and started to play, we soon realized that this little card game was anything but innocent – this was filled with more punk factor than Monopoly Deal and Bang! combined. Of course, that meant that we liked it. As a result, I’ve kept a close eye on the developments at Stratus Games – the makers of Launch Pad, Gold Mine and the upcoming Eruption – and I figured it was just about time to talk to Chris James and share the full Dice Hate... Read More