From Conception to Convention Prelude & Part 1: How I Got Here
Prelude In the beginning Creators created paper. Now the paper was formless and empty, darkness was over the surface of the paper, and the Spirit of the Creators was hovering over the paper. And the Creators said, “Let there be games,” and there were games. The Creators saw that this was good, and they separated the thick paper from the thin paper. The Creators called the thick paper “boards,” and the thin paper they called “cards.” And there was turns and a round–the... Read More
The Crowded Table – Summer 2012 Pre-GenCon Edition
People always seem to regard summer as that lackadaisical time when they can kick back in a hammock with a strong margarita and relax with a good, long book. I don’t know about the rest of you, but with my busy summers, all I want to do is kick those same people out of their hammocks and steal their margaritas just for a moment’s break. This summer is no exception, as we’ve been traveling to and fro constantly from conventions and special gaming events in what... Read More
The State of Games, Episode 32 – The One About Culling and Critics
Sometimes it’s just nice to be able to sit and talk to your best friend about board games and having fun – and that’s precisely what Monkey and I did on this episode of the State of Games. No guests, no retelling of adventures at the last convention, just the two of us spending an hour of quality time chatting about the good stuff and reaffirming our love for this great hobby. Join us – we’ve missed you. Read More Read More
The State of Games, Episode 31 – The One About Origins, Chemistry and The Big Blue Noodle
This is a really big show about a Really Big Show – namely, Origins Game Fair. Ok, so it wasn’t as Really Big as it usually is because of a date change and gamer malaise and rampaging pomeranians… but we’ll get to all that. Regardless, we had a blast at Origins, and it was awesome getting to meet and play with a whole bunch of you. At any rate, get comfortable – we’ve got a whole lotta podcast for ya! Read More Read More
Rome Is Beautiful – A Glory To Rome Unboxing
You won’t often find many unboxing posts around Dice Hate Me, but every now and then a game comes along that warrants a little more attention to component detail. Glory to Rome is definitely one of those games. Since most of us have waited a cesar’s lifespan to get the game, and because I’ve received several questions about the game’s components, I now present a pictorial overview of the innards of one unbelievably beautiful black box. Read More Read More
Origins 2012 Photo Recap – A Publisher’s Perspective
Hello dear readers! Monkey238 and I have returned from Origins 2012 a bit weary, but incredibly happy as we met many of you and made lots of new friends along the way. We worked hard from 10 to 6 every day in the Exhibition Hall running demos of Carnival, VivaJava and Compounded, teaching the joys of Lucky Dice (and awarding awesome prizes!), and just generally spreading the Dice Hate Me Games love around the con. After the Exhibition Hall closed for the day, we also got a chance... Read More
An Insane Giveaway from Stratus Games!
Thanks to Stratus Games, Dice Hate Me is able to offer a completely insane giveaway – a free pre-order copy of their latest game Off Your Rocker! Off Your Rocker is a party game where one player takes on the role of a psychiatrist while the other players have all been assigned a particular quirk. Fans of the classic TV show Whose Line Is It Anyway? will recognize this is as one of the staples of improv – and it’s rarely played without hilarious results. You can... Read More
PAX East in Pictures: A Publisher’s View
The past couple of weeks have been a whirlwind at Dice Hate Me HQ, as Monkey238 and I made some last-minute arrangements to work the Game Salute booth at PAX East. This was to be Monkey’s first big con, and I wasn’t sure how much of it we would get to see as we met with gamers, introduced them to Carnival, VivaJava and many other great games. We did get to take a few breaks and wander the massive halls and if there’s one thing we learned – we’re sure... Read More
The State of Games, Episode 26 – The One About Getting Lucky
There are many divisive subjects within the realm of the board game hobby, but none seem as bold nor more passionately discussed than luck. Luck defines genres, often determines the difference between abstract and Ameritrash, and, for some, can determine whether a game is fun or a flop. So come on in, listen to us ramble, and get lucky! Read More Read More
Fowl Play – A Kickstarter Quick-Look at Chicken Caesar
In December of 2010, a strange image appeared on the front page of BoardGameGeek – a stone facade, covered in spattered blood, with the looming shadow of what could only be a rooster. Words, etched into the stone, read “Chicken Caesar.” I knew immediately that, regardless of the content, it was imperative that I experience what this game had to offer. I followed the progress of Chicken Caesar for well over a year of its development, patiently waiting for a possible... Read More