The State of Games, Episode 15 – The One About Richard Launius
This time, it’s all about the dice. It can be argued that it’s always about the dice around these parts, but this time we mean it. You see, we have a very special guest on the podcast this week – a certain designer whose happy hallmarks are those rambunctious randomizers. And although dice may be filled with hate whenever they get in these hands, we’ve got nothing but love for this particular designer – even if he does have cube fever. Read More Read More
The State of Games, Episode 5 – The One About Mansions of Madness
The State of Games, Episode 5 is alive! And this may be our most controversial episode yet – at least amongst the rabid Cthulhu Mythos gamers amongst you. Bear with us, Lovecraftian fiends, we promise you the stars are right to talk of Things Man Was Not Meant to Know… About Mansions of Madness! Read More Read More
MACE Convention Wrap-up
As many of you dear readers know, I attended a local gaming convention this weekend in Hickory, NC – MACE West, the sister convention to the somewhat-larger MACE held in High Point in November each year. Smaller in no way means that there was less fun to be had, as I and my gaming companions – Michael, Shawn, Scott and Matt – proceeded to play the holy heck out of 11 different games over two and a half days. I was also lucky enough to walk away from the convention with a smorgasboard of gaming goodness; after winning a silent auction, I got great deals on two tickets to Origins Game Fair, as well as the games Infinite City, Mystery... Read More
The State of Games, Episode 4 – The One About the 7 Deadly Sins
The State of Games, Episode 4 is good to go! We may be playing around a tiny bit with the format this week, but we’re still here to talk about some subtle controversies; only this time, we’re inviting all of you to look deep inside your gaming souls and seek out the sin within! Read More Read More
Where the Games Are
It’s officially Spring Break at Dice Hate Me HQ, and that means that Monkey238 and I are taking a little mini-vacation. We plan to unwind, unplug, and spend four days in analog heaven, getting pampered and, more importantly, playing some games! Before we start our staycation, though, I thought a little preview of what’s up next on the site was probably in order. It’s going to be a busy couple of months, so stick around – we have some great things in store. Trollhalla Some of you may have spotted copies of a box covered in strange, Viking trolls popping up at your favorite local game store. Fear not – this little gem is the newest... Read More
The 2010 Dice Hate Me Holiday Gift Guide
The holidays are upon us and tis the season to be gaming! Friends and family will soon be gathered near, and what better way to celebrate than to grab your dice and pour some cocoa? Every year, I always make it a point to have a few games under the tree for others; not only do they make great and unique gifts, but after they’re unwrapped you get to play them. Bonus! The blessing and curse of giving games as gifts is variety. There are a lot of games out there to choose from, and pairing the right box with the correct beloved can sometimes be trying. Worry not, gentle readers – use the Dice Hate Me Holiday Game Guide to aid you in your... Read More
Kingsport Horror: Further Delving Into Madness
Something strange is afoot behind the swirling mists of the seaside town of Kingsport. Just inside the haunted harbor, small cracks in the walls between worlds have begun to form. If left unchecked, these cracks may deepen, eventually crumbling into a swirling rift – an open gateway through which the evils of beyond may spill forth, bringing terror and doom down upon Arkham and quickening the arrival of the Ancient One. The Kingsport Horror expansion for the Arkham Horror board game adds another board section that represents the town of Kingsport, with new encounter locations and two new Other World locations for the investigators to explore.... Read More
Dice Hate Me at the Movies
Everyone is familiar with the tired cliché that Hollywood is out of ideas. Many would argue that cliché is upheld magnificently when it comes to movies about licensed properties, particularly games, but every now and then someone gets it right. Video games are a matter wholly unto their own – for every miserable production like Doom and Super Mario Bros., we get a rare gem like Resident Evil. Board games are another matter entirely; with the exception of the comically-genius Clue, and the entertaining and mostly-harmless Jumanji and Zathura (both “fake” games, fabricated solely for the purpose of the movie), there have been... Read More
It’s Cthulhu Tuesday
Hello gentle readers! I have two very Lovecraftian selections for you all today: First, I’ve officially opened the Dice Hate Me store! Inside you will find the first of many designs to come, as my archivists have uncovered a rare advertisement from an obscure purveyor of fine tonics and elixirs. Yes, it’s an old ad for Miska-Tonic! It’s necrilicious. Check it out here and select your favorite – a t-shirt or tote. Buy two, they’re small! Second, in honor of that rare eldritch find, I have prepared a review of The Stars are Right, by Steve Jackson Games. This card/tile-pushing puzzle game is challenging, a lot of fun,... Read More
The Stars Are Right: Hold Onto Your Sanity
One of the main themes in H.P. Lovecraft’s horrific tales was man’s tenuous grasp on his fragile sanity. It’s pretty safe to say that this theme is carried out splendidly in The Stars Are Right. You will lose sanity points. Resistance is futile. This brain-twisting diversion from Steve Jackson Games is a bit of a conundrum. It’s billed as a card game, but the cards are the simplest component. The real heart of the game lies in the 5×5 grid of tiles adorned with eclipsed moons, stars, meteors and such that constantly shift and switch places during the course of a game. It’s this oft-maddening entropy that lends... Read More
