Prezcon Pictorial Wrap-up

Hello, dear readers – it’s been awhile! But I’m back, and I intend to stay. Today, I’d like to share a few pictures from this past weekend’s venture to Charlottesville, Virginia to Prezcon, an annual gaming convention that features board and card game tournaments, much like at the World Boardgaming Championships in Lancaster in August. Prezcon is a little bit smaller than the WBC, but has the same relaxed and welcoming atmosphere, so it was the perfect place to kick back and unwind after the long – but wonderful – Compounded Kickstarter campaign. Enjoy the pics and mini-reviews, and happy gaming! The... Read More

The State of Games, Episode 41 – The One About Being Super

It’s a packed house on this episode as Darrell and TC continue their stellar jobs as co-hosts on the new State of Games and we’re joined by a truly super guest who never sleeps, makes his own weapons from steel and sweat, and bears an ever-so-striking resemblance to Joseph Gordon Levitt. Read More  Read More

The State of Games, Episode 40 – The One About Unpub 3

It’s still a solo gig here on the ol’ State of Games, but I continue to get a little help from my friends. This time it’s not just Darrell Louder and TC Petty III – I went all the Delaware to gather a whole slew of game designers, players and publishers for a massive podcast party at Unpub 3! Read More  Read More

Unpub 3 Pictorial Wrap-up

Hello, dear readers. As many of you may well know, I attended the third annual Unpublished Games Festival in Magnolia, Delaware (more commonly known as Unpub 3) this past weekend. There were over 40 designers present with more than 60 unpublished games in various states – from the nearly-production ready Compounded to the line-art and paper cutout Brewmasters. What follows is a brief pictorial wrap-up of what I got a chance to see and play over the two days of the fest. Even though I showed up to try out as many games as possible, I was only able to get to about nine different games. What I will say about the games I played though –... Read More

Unpublished Magic – A Guest Interview with John Moller of Cartrunk Ent.

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom talks with John Moller, head of Cartrunk Entertainment and founder of Unpub – the Unpublished Games Festival! Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! Tom Gurganus: I am very excited to have John Moller as my guest this time.  John is the founder of Unpub, an organization... Read More

The State of Games, Episode 39 – The One About Auld Lang Syne

There is a time and a season for all things – unfortunately, it’s the time on The State of Games for a season of change. This episode marks the first time in 38 episodes where Monkey238 was not seated faithfully in her co-host’s chair. As I announce on the podcast, she is moving onto ballet priorities and time is wickedly short for her. Although the show must go on, we raise our cups and sing a bit of the old refrain: “We two have run about the slopes, and picked the daisies fine; But we’ve wandered many a weary foot, since auld lang syne.” Read More  Read More

The State of Games, Episode 38 – The One About a Little “Guy Time”

The phrase “Winter Is Coming” can mean many things to many people, but around Dice Hate Me HQ that most commonly means that Monkey238 is up to her eyeballs in ballet duties. During this special time, she is typically holed up in a ballet studio somewhere teaching the best and brightest on how to be the premiere snow queen or sugarplum fairy. For poor old Dice, however, that typically means “fend for yourself” when it comes to games. Luckily, I had a November back-up plan to get in as much gaming as possible – and the gaming was superb. Lucky for all of you, however, is that Monkey still has enough time to play –... Read More

SAGCon 2012 Wrap-Up

Every year around this time, it’s been a tradition to head to MACE, a North Carolina gaming convention that used to be held in High Point. This year they decided to expand, but also switched venues, moving the festivities to Charlotte. Instead of making the trek west, five local gaming friends and I gathered together at a Springhill Suites in a grand experiment we called SAGCon – SAG standing for Stay And Game. Although we didn’t have all the grand spectacle and amenities offered at MACE, it was still a great time, and we played 17 games over two days. Here’s a look at some of the more memorable experiences and my thoughts... Read More

The State of Games, Episode 36 – The One About the Stronghold

From time to time on the podcast we like to just sit down and talk to some of our favorite people in the gaming industry. We’re lucky to have not only met one of our favorites, Stephen Buonocore, but we’ve also gamed, imbibed and worked side-by-side with him. As it turns, out we had a lot to talk about with him this time around, so we decided to break the episode down into a listed timeline of important talking points for your listening convenience. Enjoy! Read More  Read More

The State of Games, Episode 35 – The One About Cards With Words

Sometimes profound things come out of Monkey238’s mouth. One podcast she identified why certain types of luck are good and bad in a game depending on when they happen. In another, she pontificated on the popularity of zombies. And last podcast she practically invented a new game category, just on the fly. This is probably why I can’t seem to win at most of the games we play… Read More  Read More