Designer on Designer: An Interview with Jeremiah Lee by Jason Kotarski

From time to time on Dice Hate Me, someone will shoot me an email with a different sort of proposition. This time around, it was Jason Kotarski, designer of The Great Heartland Hauling Co., and he wanted Dice Hate Me to feature an interview he did with another designer, Jeremiah Lee. Designer on designer, and both with awesomely fun games? How could I resist. Jeremiah Lee is probably a werewolf. Or maybe a spy. Or a zombie. Or maybe he’s just a really nice guy. This stay-at-home dad/game designer may play a lot of different roles but deep down, he’s just a normal guy who loves his family and friends and likes to play a good game every now... Read More

The State of Games, Episode 42 – The One About Prezcon

The usual trio (me, Darrell Louder and TC Petty III) hit the road and pick up a fourth voice – that of game designer Benjamin Rosset. We manage to cram in a ton of gaming at a laid-back Virginia con that all of you should plan to attend next year, and the years beyond. Read More  Read More

The State of Games, Episode 41 – The One About Being Super

It’s a packed house on this episode as Darrell and TC continue their stellar jobs as co-hosts on the new State of Games and we’re joined by a truly super guest who never sleeps, makes his own weapons from steel and sweat, and bears an ever-so-striking resemblance to Joseph Gordon Levitt. Read More  Read More

The State of Games, Episode 40 – The One About Unpub 3

It’s still a solo gig here on the ol’ State of Games, but I continue to get a little help from my friends. This time it’s not just Darrell Louder and TC Petty III – I went all the Delaware to gather a whole slew of game designers, players and publishers for a massive podcast party at Unpub 3! Read More  Read More

The State of Games, Episode 38 – The One About a Little “Guy Time”

The phrase “Winter Is Coming” can mean many things to many people, but around Dice Hate Me HQ that most commonly means that Monkey238 is up to her eyeballs in ballet duties. During this special time, she is typically holed up in a ballet studio somewhere teaching the best and brightest on how to be the premiere snow queen or sugarplum fairy. For poor old Dice, however, that typically means “fend for yourself” when it comes to games. Luckily, I had a November back-up plan to get in as much gaming as possible – and the gaming was superb. Lucky for all of you, however, is that Monkey still has enough time to play –... Read More

The State of Games, Episode 37 – The One About the Ghost Fleet and the Haunted Dungeon

We love this time of year – leaves falling, crazy-faced pumpkins appearing on every doorstep, and lots and lots of new games popping up in our local store, and on Kickstarter! For this episode, we wanted to capture a bit of that October game ghoulishness, as well as talk about the spooky spirit of Halloween. And what better way to do that than to run a little bit long on the podcast talking to four different people? So sit back, admire your finely-crafted Jack-O-Lantern and enjoy this holiday hodgepodge of game designers and publishers, talking up their craft. Read More  Read More

Not Garden Variety – A Guest Interview with Doug Bass of Meridae Games

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom talks with fellow Carolinian Doug Bass, designer of Garden Dice and founder of Meridae Games. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! Tom: Tell us about yourself. Doug Bass: I’ve lived in the South most of my life, am married, and enjoy playing my banjo and collecting record... Read More

The State of Games, Episode 36 – The One About the Stronghold

From time to time on the podcast we like to just sit down and talk to some of our favorite people in the gaming industry. We’re lucky to have not only met one of our favorites, Stephen Buonocore, but we’ve also gamed, imbibed and worked side-by-side with him. As it turns, out we had a lot to talk about with him this time around, so we decided to break the episode down into a listed timeline of important talking points for your listening convenience. Enjoy! Read More  Read More

Tom Gurganus Asks “What Makes a Game Great?”

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In Part 1 of this special column, Tom shares one of his common questions that he likes to ask of each person interviewed. If you like this and would like to read Part 2, please check it out here on Go Forth and Game. Enjoy this special edition and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! I’ve been doing interviews for... Read More

The State of Games, Episode 33 – The One About The Heartland

Alright, all you good buddies out there – we hope you’ve got your ears on. Or your eyes peeled. Or whatever will get your attention, because it’s time to load up and roll out another great Dice Hate Me Games release! Today is the big day – the opening day of pledging for The Great Heartland Hauling Co. Just before the clock strikes midnight on July 31, we thought it would be fitting to sit down with designer Jason Kotarski and figure out what makes him – and this great game – keep on trucking. Read More  Read More