The Rhino in the Room – An Interview with Crash Games

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom talks with Crash Games founders Patrick Nickell and Michael Coe about Rise, The Legend of the Lost Dutchman and some future projects from the company. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! Tom: Talk about Crash Game a little bit. How did it come about? Patrick: Crash Games formed... Read More

Just the Facts: Richard Launius Spills About Ace Detective

All of you dear readers are probably familiar with my zest for zeppelins and my love of all things Lovecraft, but I also have another vice – pulp, gritty noir, and the darker the better. Luckily for me, my favorite purveyor of prized Lovecraftian gameplay, Richard Launius, has thrown a touch of Howard Philips in with a truckload of pulp private investigators in Ace Detective, currently on Kickstarter. Curious to know more – and knowing quite a few of you would be, as well – Richard was gracious enough to give us some clues about his newest caper. ———— Dice Hate Me: So, Ace Detective is a storytelling... Read More

A Smashing Good Chat with Todd Rowland of AEG

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom sits down for a chat with Todd Rowland, senior brand manager for AEG, to discuss how he got started gaming and some of the exciting projects coming up, like Smash-Up and the Tempest series. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! Tom: Todd, thanks for being my guest on Go Forth... Read More

The State of Games, Episode 31 – The One About Origins, Chemistry and The Big Blue Noodle

This is a really big show about a Really Big Show – namely, Origins Game Fair. Ok, so it wasn’t as Really Big as it usually is because of a date change and gamer malaise and rampaging pomeranians… but we’ll get to all that. Regardless, we had a blast at Origins, and it was awesome getting to meet and play with a whole bunch of you. At any rate, get comfortable – we’ve got a whole lotta podcast for ya! Read More  Read More

A Titanic Talk with Matthew Duhan of Gozer Games

Dice Hate Me and Go Forth and Game have joined forces to bring you some of the best gaming interviews on the web! That’s right, from time to time here on Dice Hate Me, Tom Gurganus will contribute one of his comprehensive conversations. In this interview, Tom sits down for a chat with Matthew Duhan of Gozer Games to discuss the current Kickstarter project, Titans of Industry. Enjoy the interview and be sure to let us know if there are other designers, artists or gaming insiders that you would like to know more about! Tom: Welcome to Go Forth And Game again Matthew. Before we get to far into this remind us about your company Gozer Games. Matthew:... Read More

The State of Games, Episode 30 – The One About the Duke of Dice

If it seems like we’ve been cranking out podcasts lately as fast as The Flash on a caffeine binge, that’s probably because we have! Sometimes there just seems to be a lot to talk about in the world of boardgaming. We’re aiming not to wear out our welcome, though, so it’ll likely be a bit before our next online roundtable – but we promise that when we do come back, it’ll be with good stuff just for you, dear listeners. Because we love you. Read More  Read More

The State of Games, Episode 29 – The One About Mr. White

Every now and then serendipity raises its pretty head and projects just come together. The past week has been a lot like that here at Dice Hate Me HQ, with some great moves on our own projects and some very interesting developments in others’. And then there are those special times when serendipity whispers a secret in your ear and you get to share it with the world. This is definitely one of those times, and I’m here to tell you that it just warms this old journalist’s heart. Read More  Read More

The State of Games, Episode 28 – The One About Spies Like Us

When you’ve been in the information game as long as we have you start to wonder if you’ve seen and heard it all. We’re here to tell you now: We haven’t. From all our intel we can safely say that the boardgaming hobby is on the cusp of a revolution, and these next few months are going to be an exciting time for enthusiasts! For now, though, sit back and listen up as we share a small piece of history from the shadows. Read More  Read More

The State of Games, Episode 26 – The One About Getting Lucky

There are many divisive subjects within the realm of the board game hobby, but none seem as bold nor more passionately discussed than luck. Luck defines genres, often determines the difference between abstract and Ameritrash, and, for some, can determine whether a game is fun or a flop. So come on in, listen to us ramble, and get lucky! Read More  Read More

The State of Games, Episode 25 – The One About Game Design

It seems as if you can’t attend any gaming convention nowadays without coming across 10 or 20 panels and talks about game design and how mysterious and elusive a successful idea can be. Well, we at Dice Hate Me are here to tell you all that there’s nothing mysterious or elusive about the process – good game design inspiration can come from the most ordinary of things, from a cup of coffee to a really good book. Read More  Read More