The State of Games, Ep. 127: The One About Intelligent Design

stateofgameslogonewCompletely rudderless without our podcast editor, Jessica, Darrell, TC, and I decide to go completely off the rails and talk some inside baseball about game design. Don’t worry, though, it’s not too dark down that rabbit hole, and you may just find a wonderland of marvelous fun and information!


 

cardboardedisonImportant things mentioned on the podcast

Unpub Network

The Cardboard Edison Awards

My Father’s Work

Fleet

Fate of the Elder Gods

Coldwater Crown

Fleet: Dicey Waters

Ladder 29

VivaJava

VivaJava Dice

Scythe

Steampunk Rally

Oracle of Delphi

Santorini

Rolling Japan

Energy Empire

Imhotep

Railroad Revolution

Horus Heresy

Anachrony

Take the Bait

Double Impact

Pirates of the Carbon Copy

Compounded

Vast

Chaos in the Old World

Cry Havoc

 

ALSO, OUR KICKSTARTER ALL STARS:

Please visit our new game store! You can now find all the Dice Hate Me Games titles at the Greater Than Games store!

 

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Related posts:

  1. The State of Games, Ep. 122: The One About Bits & Pieces
  2. The State of Games, Ep. 109 – The One About Origins 2016
  3. The State of Games, Episode 25 – The One About Game Design
  4. The State of Games, Ep. 116: The One About Exceptions that Make the Rule
  5. The State of Games, Episode 53 – The One About The Germans
Comments
One Response to “The State of Games, Ep. 127: The One About Intelligent Design”
  1. Lee says:

    It’s good to hear you’re revisiting Take the Bait. Love the preliminary cover art for that game! Nice choice for the outro by the way.

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