Origins 2012 Photo Recap – A Publisher’s Perspective

Hello dear readers! Monkey238 and I have returned from Origins 2012 a bit weary, but incredibly happy as we met many of you and made lots of new friends along the way. We worked hard from 10 to 6 every day in the Exhibition Hall running demos of Carnival, VivaJava and Compounded, teaching the joys of Lucky Dice (and awarding awesome prizes!), and just generally spreading the Dice Hate Me Games love around the con. After the Exhibition Hall closed for the day, we also got a chance to do quite a bit of after-hours gaming with a great group of people in Cartrunk Entertainment’s Unpub area in open gaming. The easiest way to share our adventures... Read More

The State of Games, Episode 30 – The One About the Duke of Dice

If it seems like we’ve been cranking out podcasts lately as fast as The Flash on a caffeine binge, that’s probably because we have! Sometimes there just seems to be a lot to talk about in the world of boardgaming. We’re aiming not to wear out our welcome, though, so it’ll likely be a bit before our next online roundtable – but we promise that when we do come back, it’ll be with good stuff just for you, dear listeners. Because we love you. Read More  Read More

Harvesting Fun – A Kickstarter Quick-look at Garden Dice

In the world of board games – particularly those with a certain European flair – there is seemingly no theme more rich, more explored, more involved, more epic than… farming. It’s true. Enter a hobby store anywhere and you’ll find more vegetables – albeit tiny wooden ones – than at your local supermarket. This does not mean, however, that there cannot and, indeed, should not be more rich and engaging games that allow players to get their inner gardener involved. With that said, let me introduce all of you dear readers to Garden Dice, a game about vegetables, vermin and my favorite vexing vice – dice. I... Read More

The State of Games, Episode 27 – The Short One About PAX East 2012

It’s been a little longer than expected between podcasts for us here at Dice Hate Me HQ, but we have a good excuse – we’ve been on the road, bringing boardgaming to the masses! We got an invite to the really big show up in Beantown – PAX East – and we couldn’t say no. We’re certainly glad we made the trip, getting the chance to meet so many wonderful people and share some boardgaming love. So come on in and sit a spell while we spin a yarn of our wonderful adventures. Read More  Read More

PAX East in Pictures: A Publisher’s View

The past couple of weeks have been a whirlwind at Dice Hate Me HQ, as Monkey238 and I made some last-minute arrangements to work the Game Salute booth at PAX East. This was to be Monkey’s first big con, and I wasn’t sure how much of it we would get to see as we met with gamers, introduced them to Carnival, VivaJava and many other great games. We did get to take a few breaks and wander the massive halls and if there’s one thing we learned – we’re sure glad we only had to set up for boardgaming because the electronic games displays were massive! Here’s a brief pictorial glimpse into our trip to PAX East –... Read More

Come say hello to Dice Hate Me Games at PAX East!

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Fowl Play – A Kickstarter Quick-Look at Chicken Caesar

In December of 2010, a strange image appeared on the front page of BoardGameGeek – a stone facade, covered in spattered blood, with the looming shadow of what could only be a rooster. Words, etched into the stone, read “Chicken Caesar.” I knew immediately that, regardless of the content, it was imperative that I experience what this game had to offer. I followed the progress of Chicken Caesar for well over a year of its development, patiently waiting for a possible release date or at least a chance to get in the game. That opportunity finally presented itself at PrezCon 2012 in Charlottesville, Virginia. And, so, I adjusted my... Read More

The State of Games, Episode 25 – The One About Game Design

It seems as if you can’t attend any gaming convention nowadays without coming across 10 or 20 panels and talks about game design and how mysterious and elusive a successful idea can be. Well, we at Dice Hate Me are here to tell you all that there’s nothing mysterious or elusive about the process – good game design inspiration can come from the most ordinary of things, from a cup of coffee to a really good book. Read More  Read More

The State of Games, Episode 24 – The One About Farming

Have you ever been in the presence of a female gamer when a box of Agricola: The Goodies is first cracked open and all those adorable little pigs and cows come spilling out? Have you regained hearing in your ears from the squeal of delight? And why, exactly, is a tiny wooden pumpkin or squash so darn adorable? Honestly, we don’t know either but we’re going to talk about it for at least 15 minutes or so. Come on in! Read More  Read More

The State of Games, Episode 23 – The One About the Unpublished Masses

There’s nothing like hitting the open road with a box full of hopes and dreams, arriving at a destination, unboxing those dreams and letting a whole bunch of random strangers tear them apart. And believe it or not, that’s a good thing! In this instance, those dreams are board games, and in this episode of The State of Games, we’re all set to tell the stories of those myriad dreamers. Read More  Read More